}
else if (req == WR_SUICIDEMESSAGE)
{
- if(w_deathtype & HITTYPE_SECONDARY)
- w_deathtypestring = _("%s shot themself automatically");
- else
- w_deathtypestring = _("%s sniped themself somehow");
+ w_deathtypestring = _("%s is now thinking with portals");
}
else if (req == WR_KILLMESSAGE)
{
if(w_deathtype & HITTYPE_SECONDARY)
{
if(w_deathtype & HITTYPE_BOUNCE)
- w_deathtypestring = _("%s failed to hide from %s's bullet hail");
+ w_deathtypestring = _("%s failed to hide from %s's rifle bullet hail");
else
- w_deathtypestring = _("%s died in %s's bullet hail");
+ w_deathtypestring = _("%s died in %s's rifle bullet hail");
}
else
{
else
{
if(w_deathtype & HITTYPE_HEADSHOT)
- w_deathtypestring = _("%s got hit in the head by %s");
+ w_deathtypestring = _("%s got shot in the head with a rifle by %s");
else
- w_deathtypestring = _("%s was sniped by %s");
+ w_deathtypestring = _("%s was sniped with a rifle by %s");
}
}
}