]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_rifle.qc
Forgot a debug print :(
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_rifle.qc
index 8ce7427bcbc40b676530d9468faefc1799a25e41..02d859e0fdf854c734e8739111a8bf19aa5558b2 100644 (file)
@@ -116,7 +116,7 @@ float w_rifle(float req)
                        self.bot_secondary_riflemooth = 0;
                if(self.bot_secondary_riflemooth == 0)
                {
-                       if(bot_aim(autocvar_g_balance_rifle_primary_speed, 0, autocvar_g_balance_rifle_primary_lifetime, TRUE))
+                       if(bot_aim(autocvar_g_balance_rifle_primary_speed, 0, autocvar_g_balance_rifle_primary_lifetime, FALSE))
                        {
                                self.BUTTON_ATCK = TRUE;
                                if(random() < 0.01) self.bot_secondary_riflemooth = 1;
@@ -124,7 +124,7 @@ float w_rifle(float req)
                }
                else
                {
-                       if(bot_aim(autocvar_g_balance_rifle_secondary_speed, 0, autocvar_g_balance_rifle_secondary_lifetime, TRUE))
+                       if(bot_aim(autocvar_g_balance_rifle_secondary_speed, 0, autocvar_g_balance_rifle_secondary_lifetime, FALSE))
                        {
                                self.BUTTON_ATCK2 = TRUE;
                                if(random() < 0.03) self.bot_secondary_riflemooth = 0;
@@ -147,7 +147,7 @@ float w_rifle(float req)
                                self.rifle_accumulator += autocvar_g_balance_rifle_primary_burstcost;
                        }
                        if (self.BUTTON_ATCK2)
-                       {       
+                       {
                                if (autocvar_g_balance_rifle_secondary)
                                {
                     if(autocvar_g_balance_rifle_secondary_reload)
@@ -214,11 +214,11 @@ float w_rifle(float req)
                if(!w_issilent)
                {
                        if(w_random < 0.2)
-                               sound(self, CH_SHOTS_SINGLE, "weapons/ric1.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "weapons/ric1.wav", VOL_BASE, ATTN_NORM);
                        else if(w_random < 0.4)
-                               sound(self, CH_SHOTS_SINGLE, "weapons/ric2.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "weapons/ric2.wav", VOL_BASE, ATTN_NORM);
                        else if(w_random < 0.5)
-                               sound(self, CH_SHOTS_SINGLE, "weapons/ric3.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "weapons/ric3.wav", VOL_BASE, ATTN_NORM);
                }
        }
        else if(req == WR_PRECACHE)