void W_Hook_Attack2()
{
- local entity gren;
+ entity gren;
W_DecreaseAmmo(ammo_cells, autocvar_g_balance_hook_secondary_ammo, FALSE);
W_SetupShot (self, FALSE, 4, "weapons/hookbomb_fire.wav", CH_WEAPON_A, autocvar_g_balance_hook_secondary_damage);
self.hook_refire = time;
}
return TRUE;
-};
+}
#endif
#ifdef CSQC
float w_hook(float req)
else if (req == WR_SUICIDEMESSAGE)
w_deathtypestring = _("%s did the impossible");
else if (req == WR_KILLMESSAGE)
- w_deathtypestring = _("%s has run into %s's gravity bomb");
+ w_deathtypestring = _("%s was caught in %s's hook gravity bomb");
return TRUE;
}
#endif