if (autocvar_g_balance_grenadelauncher_secondary_lifetime_bounce && self.gl_bouncecnt == 1)
self.nextthink = time + autocvar_g_balance_grenadelauncher_secondary_lifetime_bounce;
- UpdateCSQCProjectile(self);
-
}
else if(autocvar_g_balance_grenadelauncher_secondary_type == 2 && (!other || (other.takedamage != DAMAGE_AIM && other.movetype == MOVETYPE_NONE))) // stick
{