.entity vehicle_viewport;
.entity vehicle_hudmodel;
-.float anim_start;
-.float anim_end;
+//.float anim_start;
+//.float anim_end;
.float dmg_time;
//var .float(float message) vehicle_message;
#include "vehicles.qc"
+
#include "spiderbot.qc"
#include "racer.qc"
+#include "raptor.qc"
#endif