]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vehicles/racer.qc
Also send ent_DamageInfo for hitscan weapons when they hit a player, not only when...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vehicles / racer.qc
index ff7f2e483333ff1a318f486f54675333042f8a79..fa188bbb1da4e19dabdc535e37335b5a229949d9 100644 (file)
@@ -495,8 +495,8 @@ void racer_think()
 void racer_enter()
 {
     self.movetype = MOVETYPE_BOUNCE;
-    self.owner.vehicle_health = (self.vehicle_health / autocvar_g_vehicle_racer_health);
-    self.owner.vehicle_shield = (self.vehicle_shield / autocvar_g_vehicle_racer_shield);
+    self.owner.vehicle_health = (self.vehicle_health / autocvar_g_vehicle_racer_health)  * 100;
+    self.owner.vehicle_shield = (self.vehicle_shield / autocvar_g_vehicle_racer_shield)  * 100;
     
     if(self.owner.flagcarried)
        setorigin(self.owner.flagcarried, '-190 0 96');
@@ -531,12 +531,10 @@ void racer_exit(float eject)
        
     self.owner = world;
 }
-void racer_worldimpact()
+void racer_impact()
 {
-    if(self.play_time < time)
     if(autocvar_g_vehicle_racer_bouncepain_x)
-        vehilces_worldimpact(autocvar_g_vehicle_racer_bouncepain_x, autocvar_g_vehicle_racer_bouncepain_y, autocvar_g_vehicle_racer_bouncepain_z);
-
+        vehilces_impact(autocvar_g_vehicle_racer_bouncepain_x, autocvar_g_vehicle_racer_bouncepain_y, autocvar_g_vehicle_racer_bouncepain_z);
 }
 
 void racer_spawn()
@@ -554,7 +552,7 @@ void racer_spawn()
     setsize(self, RACER_MIN * 0.5, RACER_MAX * 0.5);
     self.bouncefactor = autocvar_g_vehicle_racer_bouncefactor;
     self.bouncestop = autocvar_g_vehicle_racer_bouncestop;    
-    self.vehicle_worldimpact = racer_worldimpact;
+    self.vehicle_impact = racer_impact;
     //self.destvec = autocvar_g_vehicle_racer_bouncepain;
 }