vector shortangle_vxy(vector ang1, vector ang2)
{
- vector vtmp;
+ vector vtmp = '0 0 0';
vtmp_x = shortangle_f(ang1_x,ang2_x);
vtmp_y = shortangle_f(ang1_y,ang2_y);
vector real_origin(entity ent)
{
entity e;
- vector v;
+ vector v = ((ent.absmin + ent.absmax) * 0.5);
e = ent.tag_entity;
while(e)
v = v + ((e.absmin + e.absmax) * 0.5);
e = e.tag_entity;
}
- v = v + ((ent.absmin + ent.absmax) * 0.5);
+
return v;
}