]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/t_items.qc
Cleanup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / t_items.qc
index cd06f2da8b649814209b0b5038af0d9e69da2688..5d2509102925a2f0d54eb1a93d0bdb5baf3b1d76 100644 (file)
@@ -1578,62 +1578,6 @@ float GiveWeapon(entity e, float wpn, float op, float val)
        return (v0 != v1);
 }
 
-float GiveBit(entity e, .float fld, float bit, float op, float val)
-{
-       float v0, v1;
-       v0 = (e.(fld) & bit);
-       switch(op)
-       {
-               case OP_SET:
-                       if(val > 0)
-                               e.(fld) |= bit;
-                       else
-                               e.(fld) &= ~bit;
-                       break;
-               case OP_MIN:
-               case OP_PLUS:
-                       if(val > 0)
-                               e.(fld) |= bit;
-                       break;
-               case OP_MAX:
-                       if(val <= 0)
-                               e.(fld) &= ~bit;
-                       break;
-               case OP_MINUS:
-                       if(val > 0)
-                               e.(fld) &= ~bit;
-                       break;
-       }
-       v1 = (e.(fld) & bit);
-       return (v0 != v1);
-}
-
-float GiveValue(entity e, .float fld, float op, float val)
-{
-       float v0, v1;
-       v0 = e.(fld);
-       switch(op)
-       {
-               case OP_SET:
-                       e.(fld) = val;
-                       break;
-               case OP_MIN:
-                       e.(fld) = max(e.(fld), val); // min 100 cells = at least 100 cells
-                       break;
-               case OP_MAX:
-                       e.(fld) = min(e.(fld), val);
-                       break;
-               case OP_PLUS:
-                       e.(fld) += val;
-                       break;
-               case OP_MINUS:
-                       e.(fld) -= val;
-                       break;
-       }
-       v1 = e.(fld);
-       return (v0 != v1);
-}
-
 void GiveSound(entity e, float v0, float v1, float t, string snd_incr, string snd_decr)
 {
        if(v1 == v0)