bool autocvar_g_full_getstatus_responses;
entity scores_initialized; // non-NULL when scores labels/rules have been set
-.float scoreboard_pos;
/**
* Attaches a PlayerScore entity to a player. Use that in ClientConnect.
* Initialize the scores info for the given number of teams.
* Set all labels right before this call.
*/
-void ScoreInfo_Init(float teams);
+void ScoreInfo_Init(int teams);
/**
* Clear ALL scores (for ready-restart).