#include <common/resources.qh>
+// TODO: split resources into their own files, registry based
+float autocvar_g_balance_health_limit;
+int autocvar_g_balance_armor_limit;
+float autocvar_g_balance_fuel_limit;
+float autocvar_g_balance_armor_regen;
+float autocvar_g_balance_armor_regenlinear;
+int autocvar_g_balance_armor_regenstable;
+float autocvar_g_balance_armor_rot;
+float autocvar_g_balance_armor_rotlinear;
+int autocvar_g_balance_armor_rotstable;
+float autocvar_g_balance_fuel_regen;
+float autocvar_g_balance_fuel_regenlinear;
+int autocvar_g_balance_fuel_regenstable;
+float autocvar_g_balance_fuel_rot;
+float autocvar_g_balance_fuel_rotlinear;
+int autocvar_g_balance_fuel_rotstable;
+float autocvar_g_balance_health_regen;
+float autocvar_g_balance_health_regenlinear;
+float autocvar_g_balance_health_regenstable;
+float autocvar_g_balance_health_rot;
+float autocvar_g_balance_health_rotlinear;
+float autocvar_g_balance_health_rotstable;
+float autocvar_g_balance_pause_armor_rot;
+float autocvar_g_balance_pause_fuel_regen;
+float autocvar_g_balance_pause_fuel_rot;
+float autocvar_g_balance_pause_health_regen;
+float autocvar_g_balance_pause_health_rot;
+
// ============================ Public API ====================================
/// \brief Returns the maximum amount of the given resource.