self.teamtime = 0;
self.pusher = world;
self.team = FALSE;
- sound (self, CHAN_PROJECTILE, self.noise1, VOL_BASE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, self.noise1, VOL_BASE, ATTN_NORM);
WaypointSprite_Ping(self.waypointsprite_attachedforcarrier);
LogNB("init", world);
}
if (other.solid == SOLID_BSP) {
if (time > self.lastground + 0.1)
{
- sound (self, CHAN_PROJECTILE, self.noise, VOL_BASE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, self.noise, VOL_BASE, ATTN_NORM);
self.lastground = time;
}
if (vlen(self.velocity) && !self.cnt)
LogNB("caught", other);
GiveBall(other, self);
} else if (other.solid == SOLID_BSP) {
- sound (self, CHAN_PROJECTILE, self.noise, VOL_BASE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, self.noise, VOL_BASE, ATTN_NORM);
if (vlen(self.velocity) && !self.cnt)
self.nextthink = min(time + g_nexball_delay_idle, self.teamtime);
}