#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../../dpdefs/progsdefs.qh"
- #include "../../dpdefs/dpextensions.qh"
- #include "../../warpzonelib/anglestransform.qh"
- #include "../../warpzonelib/common.qh"
- #include "../../warpzonelib/util_server.qh"
- #include "../../warpzonelib/server.qh"
+ #include "../../lib/warpzone/anglestransform.qh"
+ #include "../../lib/warpzone/common.qh"
+ #include "../../lib/warpzone/util_server.qh"
+ #include "../../lib/warpzone/server.qh"
#include "../../common/constants.qh"
#include "../../common/stats.qh"
#include "../../common/teams.qh"
#include "../command/cmd.qh"
#include "../command/sv_cmd.qh"
#include "../../common/csqcmodel_settings.qh"
- #include "../../csqcmodellib/common.qh"
- #include "../../csqcmodellib/sv_model.qh"
+ #include "../../lib/csqcmodel/common.qh"
+ #include "../../lib/csqcmodel/sv_model.qh"
#include "../anticheat.qh"
#include "../cheats.qh"
#include "../../common/playerstats.qh"
#include "gamemode_keepaway.qc"
#include "gamemode_keyhunt.qc"
#include "gamemode_lms.qc"
-#include "gamemode_nexball.qc"
#include "gamemode_onslaught.qc"
#include "gamemode_race.qc"
#include "gamemode_tdm.qc"
#include "mutator_campcheck.qc"
#include "mutator_dodging.qc"
#include "mutator_hook.qc"
-#include "mutator_instagib.qc"
#include "mutator_invincibleproj.qc"
#include "mutator_melee_only.qc"
#include "mutator_midair.qc"