}
MUTATOR_HOOKFUNCTION(kh, PlayerUseKey)
-{SELFPARAM();
+{
+ entity player = M_ARGV(0, entity);
+
if(MUTATOR_RETURNVALUE == 0)
{
- entity k;
- k = self.kh_next;
+ entity k = player.kh_next;
if(k)
{
kh_Key_DropOne(k);
- return 1;
+ return true;
}
}
- return 0;
+ return false;
}
MUTATOR_HOOKFUNCTION(kh, HavocBot_ChooseRole)