float kh_key_dropped, kh_key_carried;
const float ST_KH_CAPS = 1;
-const float SP_KH_CAPS = 4;
-const float SP_KH_PUSHES = 5;
-const float SP_KH_DESTROYS = 6;
-const float SP_KH_PICKUPS = 7;
-const float SP_KH_KCKILLS = 8;
-const float SP_KH_LOSSES = 9;
void kh_ScoreRules(int teams)
{
ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true);