#include "loader.qh"
-#include <common/weapons/_all.qh>
+#include <common/mapinfo.qh>
+#include <common/mutators/base.qh>
#include <common/stats.qh>
-#include <server/miscfunctions.qh>
+#include <common/weapons/_all.qh>
STATIC_INIT_LATE(Gametype) {
Gametype g = MapInfo_CurrentGametype();