]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_ctf.qc
Merge branch 'master' into Mario/is_macro
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_ctf.qc
index 3861c8b03cdb8b4fa02af36f5f652308f76f5d13..a03aed99df29cd00bd56a499797ae3115df3d12b 100644 (file)
@@ -454,7 +454,7 @@ void ctf_Handle_Capture(entity flag, entity toucher, int capturetype)
                PlayerScore_Add(player, SP_CTF_CAPTIME, new_time - old_time);
 
        // effects
-       pointparticles(particleeffectnum(flag.capeffect), flag.origin, '0 0 0', 1);
+       Send_Effect(flag.capeffect, flag.origin, '0 0 0', 1);
        //shockwave_spawn("models/ctf/shockwavetransring.md3", flag.origin - '0 0 15', -0.8, 0, 1);
 
        // other
@@ -608,7 +608,7 @@ void ctf_Handle_Pickup(entity flag, entity player, int pickuptype)
        }
 
        // effects
-       pointparticles(particleeffectnum(flag.toucheffect), player.origin, '0 0 0', 1);
+       Send_Effect(flag.toucheffect, player.origin, '0 0 0', 1);
 
        // waypoints
        if(pickuptype == PICKUP_DROPPED) { WaypointSprite_Kill(flag.wps_flagdropped); }
@@ -939,7 +939,7 @@ void ctf_FlagTouch()
        {
                if(time > self.wait) // if we haven't in a while, play a sound/effect
                {
-                       pointparticles(particleeffectnum(self.toucheffect), self.origin, '0 0 0', 1);
+                       Send_Effect(self.toucheffect, self.origin, '0 0 0', 1);
                        sound(self, CH_TRIGGER, self.snd_flag_touch, VOL_BASE, ATTEN_NORM);
                        self.wait = time + FLAG_TOUCHRATE;
                }