/**/
float get_cvars_f;
string get_cvars_s;
-MUTATOR_HOOKABLE(GetCvars, EV_GetCvars);
+MUTATOR_HOOKABLE(GetCvars, EV_NO_ARGS); // NOTE: Can't use EV_GetCvars because of `SZ_GetSpace: overflow`
/** can edit any "just fired" projectile */
#define EV_EditProjectile(i, o) \