#include "mapvoting.qh"
-#include <server/defs.qh>
-#include <server/gamelog.qh>
-#include <server/miscfunctions.qh>
-#include "g_world.qh"
-#include "command/cmd.qh"
-#include "command/getreplies.qh"
-#include "../common/constants.qh"
+#include <common/constants.qh>
+#include <common/mapinfo.qh>
#include <common/net_linked.qh>
-#include "../common/mapinfo.qh"
-#include "../common/playerstats.qh"
+#include <common/playerstats.qh>
#include <common/state.qh>
-#include "../common/util.qh"
-
+#include <common/stats.qh>
+#include <common/util.qh>
+#include <common/weapons/_all.qh>
+#include <server/client.qh>
+#include <server/command/cmd.qh>
+#include <server/command/getreplies.qh>
+#include <server/gamelog.qh>
+#include <server/intermission.qh>
+#include <server/world.qh>
// definitions
*/
Gametype GameTypeVote_Type_FromString(string type_name)
{
- Gametype type = MapInfo_Type_FromString(type_name, false);
+ Gametype type = MapInfo_Type_FromString(type_name, false, false);
if (type == NULL)
type = MapInfo_Type_FromString(cvar_string(
- strcat("sv_vote_gametype_",type_name,"_type")), false);
+ strcat("sv_vote_gametype_",type_name,"_type")), false, false);
return type;
}
{
int flag = GTV_FORBIDDEN;
- Gametype type = MapInfo_Type_FromString(type_name, false);
+ Gametype type = MapInfo_Type_FromString(type_name, false, false);
if ( type == NULL )
{
type = MapInfo_Type_FromString(cvar_string(
- strcat("sv_vote_gametype_",type_name,"_type")), false);
+ strcat("sv_vote_gametype_",type_name,"_type")), false, false);
flag |= GTV_CUSTOM;
}
gametype_mask = 0;
for(j = 0; j < n; ++j)
gametype_mask |= GameTypeVote_Type_FromString(argv(j)).m_flags;
+
+ if (gametype_mask == 0)
+ gametype_mask |= MapInfo_CurrentGametype().m_flags;
+
return gametype_mask;
}
mapvote_count += 1;
}
+void MapVote_AddVotableMaps(int nmax, int smax)
+{
+ int available_maps = 0;
+ if (autocvar_g_maplist != "")
+ {
+ int c = tokenizebyseparator(autocvar_g_maplist, " ");
+ for (int i = 0; i < c; ++i)
+ {
+ if (Map_Check(i, 1) || Map_Check(i, 2))
+ ++available_maps;
+ }
+ }
+ int max_attempts = available_maps;
+ if (available_maps >= 2)
+ max_attempts = min(available_maps * 5, 100);
+
+ if (smax && mapvote_suggestion_ptr)
+ for(int i = 0; i < max_attempts && mapvote_count < smax; ++i)
+ MapVote_AddVotable(mapvote_suggestions[floor(random() * mapvote_suggestion_ptr)], true);
+
+ for (int i = 0; i < max_attempts && mapvote_count < nmax; ++i)
+ MapVote_AddVotable(GetNextMap(), false);
+}
+
void MapVote_Init()
{
- int i;
int nmax, smax;
MapVote_ClearAllVotes();
if(mapvote_screenshot_dirs_count == 0)
mapvote_screenshot_dirs_count = tokenize_console("maps levelshots");
mapvote_screenshot_dirs_count = min(mapvote_screenshot_dirs_count, MAPVOTE_SCREENSHOT_DIRS_COUNT);
- for(i = 0; i < mapvote_screenshot_dirs_count; ++i)
+ for(int i = 0; i < mapvote_screenshot_dirs_count; ++i)
mapvote_screenshot_dirs[i] = strzone(argv(i));
- if(mapvote_suggestion_ptr)
- for(i = 0; i < 100 && mapvote_count < smax; ++i)
- MapVote_AddVotable(mapvote_suggestions[floor(random() * mapvote_suggestion_ptr)], true);
-
- for(i = 0; i < 100 && mapvote_count < nmax; ++i)
- MapVote_AddVotable(GetNextMap(), false);
+ MapVote_AddVotableMaps(nmax, smax);
if(mapvote_count == 0)
{
if(autocvar_g_maplist_shuffle)
ShuffleMaplist();
localcmd("\nmenu_cmd sync\n");
- for(i = 0; i < 100 && mapvote_count < nmax; ++i)
- MapVote_AddVotable(GetNextMap(), false);
+ MapVote_AddVotableMaps(nmax, 0);
}
mapvote_count_real = mapvote_count;
}
}
+int mapvote_winner;
+float mapvote_winner_time;
bool MapVote_SendEntity(entity this, entity to, int sf)
{
int i;
if(sf & 1)
sf &= ~2; // if we send 1, we don't need to also send 2
+ if (!mapvote_winner_time)
+ sf &= ~8; // no winner yet
+
WriteHeader(MSG_ENTITY, ENT_CLIENT_MAPVOTE);
WriteByte(MSG_ENTITY, sf);
if ( gametypevote )
{
// gametype vote
- WriteByte(MSG_ENTITY, 1);
+ WriteByte(MSG_ENTITY, BIT(0)); // gametypevote_flags
WriteString(MSG_ENTITY, autocvar_nextmap);
}
else if ( autocvar_sv_vote_gametype )
{
// map vote but gametype has been chosen via voting screen
- WriteByte(MSG_ENTITY, 2);
+ WriteByte(MSG_ENTITY, BIT(1)); // gametypevote_flags
WriteString(MSG_ENTITY, MapInfo_Type_ToText(MapInfo_CurrentGametype()));
}
else
WriteByte(MSG_ENTITY, to.mapvote);
}
+ if(sf & 8)
+ {
+ WriteByte(MSG_ENTITY, mapvote_winner + 1);
+ }
+
return true;
}
void MapVote_Spawn()
{
- Net_LinkEntity(mapvote_ent = spawn(), false, 0, MapVote_SendEntity);
+ Net_LinkEntity(mapvote_ent = new(mapvote_ent), false, 0, MapVote_SendEntity);
}
void MapVote_TouchMask()
mapvote_ent.SendFlags |= 4;
}
+void MapVote_Winner(int mappos)
+{
+ mapvote_ent.SendFlags |= 8;
+ mapvote_winner_time = time;
+ mapvote_winner = mappos;
+}
+
bool MapVote_Finished(int mappos)
{
if(alreadychangedlevel)
return false;
}
- Map_Goto_SetStr(mapvote_maps[mappos]);
- Map_Goto(0);
+ MapVote_Winner(mappos);
alreadychangedlevel = true;
return true;
if ( mapvote_maps_flags[i] & GTV_AVAILABLE )
{
RandomSelection_AddFloat(i, 1, mapvote_selections[i]);
- if ( gametypevote && mapvote_maps[i] == MapInfo_Type_ToString(MapInfo_CurrentGametype()) )
+ if ( gametypevote && mapvote_maps[i] == MapInfo_Type_ToString(MapInfo_CurrentGametype()) )
{
currentVotes = mapvote_selections[i];
currentPlace = i;
}
}
firstPlaceVotes = RandomSelection_best_priority;
- if ( autocvar_sv_vote_gametype_default_current && firstPlaceVotes == 0 )
+ if (gametypevote && autocvar_sv_vote_gametype_default_current && firstPlaceVotes == 0)
firstPlace = currentPlace;
else
firstPlace = RandomSelection_chosen_float;
if(firstPlace == -1)
error("No first place in map vote... WTF?");
- if(secondPlace == -1 || time > mapvote_timeout || (mapvote_voters_real - firstPlaceVotes) < firstPlaceVotes)
+ if(secondPlace == -1 || time > mapvote_timeout
+ || (mapvote_voters_real - firstPlaceVotes) < firstPlaceVotes
+ || mapvote_selections[mapvote_count - 1] == mapvote_voters)
+ {
return MapVote_Finished(firstPlace);
+ }
if(mapvote_keeptwotime)
if(time > mapvote_keeptwotime || (mapvote_voters_real - firstPlaceVotes - secondPlaceVotes) < secondPlaceVotes)
void MapVote_Tick()
{
-
MapVote_CheckRules_1(); // count
if(MapVote_CheckRules_2()) // decide
return;
int totalvotes = 0;
- FOREACH_CLIENT(IS_REAL_CLIENT(it), {
+ FOREACH_CLIENT(true, {
+ if(!IS_REAL_CLIENT(it))
+ {
+ // apply the same special health value to bots too for consistency's sake
+ if(GetResource(it, RES_HEALTH) != 2342)
+ SetResourceExplicit(it, RES_HEALTH, 2342);
+ continue;
+ }
// hide scoreboard again
if(GetResource(it, RES_HEALTH) != 2342)
{
- SetResourceExplicit(it, RES_HEALTH, 2342);
+ SetResourceExplicit(it, RES_HEALTH, 2342); // health in the voting phase
CS(it).impulse = 0;
msg_entity = it;
if(!mapvote_run)
return;
+ if (mapvote_winner_time)
+ {
+ if (time > mapvote_winner_time + 1)
+ {
+ Map_Goto_SetStr(mapvote_maps[mapvote_winner]);
+ Map_Goto(0);
+ }
+ return;
+ }
+
if(alreadychangedlevel)
return;
//dprint("tick\n");
mapvote_nextthink = time + 0.5;
+ if (mapvote_nextthink > mapvote_timeout - 0.1) // make sure there's no delay when map vote times out
+ mapvote_nextthink = mapvote_timeout + 0.001;
if(!mapvote_initialized)
{
mapvote_count_real = mapvote_count;
- gametypevote = 1;
+ gametypevote = true;
if ( really_available == 0 )
{