#define autocvar_slowmo cvar("slowmo")
float autocvar_sys_ticrate;
+bool autocvar_sv_autopause;
+void Pause_TryPause_Dedicated(entity this);
+
bool dropclient_schedule(entity this);
/** print(), but only print if the server is not local */
.float contents_damagetime;
-string GetField_fullspawndata(entity e, string f, ...);
+string GetField_fullspawndata(entity e, string fieldname, bool vfspath);
/*
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