]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/items/spawning.qc
Use correct droptofloor distance for each Quake map format
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / items / spawning.qc
index bc780da552677418eb14e3e5943d3e678085626d..a1789e9dcc878be4a4599546c6d7663d306801c3 100644 (file)
@@ -146,7 +146,7 @@ void Item_SetExpiring(entity item, bool expiring)
 // Compatibility spawn functions
 
 // in Quake this is green armor, in Xonotic maps it is an armor shard
-SPAWNFUNC_ITEM_COND(item_armor1, cvar("sv_mapformat_is_quake3"), ITEM_ArmorSmall, ITEM_ArmorMedium)
+SPAWNFUNC_ITEM_COND(item_armor1, autocvar_sv_mapformat_is_quake3, ITEM_ArmorSmall, ITEM_ArmorMedium)
 
 SPAWNFUNC_ITEM(item_armor25, ITEM_ArmorMega)