bool autocvar_sv_autoscreenshot;
string autocvar_sv_intermission_cdtrack;
-float intermission_running;
+bool intermission_running;
float intermission_exittime;
-float alreadychangedlevel;
+bool alreadychangedlevel;
string GetGametype();
bool Map_IsRecent(string m);
+bool Map_Check(int position, float pass);
+
string GetNextMap();
void ShuffleMaplist();