// removes the need to bound()
string doublehex = "000102030405060708090A0B0C0D0E0F101112131415161718191A1B1C1D1E1F202122232425262728292A2B2C2D2E2F303132333435363738393A3B3C3D3E3F404142434445464748494A4B4C4D4E4F505152535455565758595A5B5C5D5E5F606162636465666768696A6B6C6D6E6F707172737475767778797A7B7C7D7E7F808182838485868788898A8B8C8D8E8F909192939495969798999A9B9C9D9E9FA0A1A2A3A4A5A6A7A8A9AAABACADAEAFB0B1B2B3B4B5B6B7B8B9BABBBCBDBEBFC0C1C2C3C4C5C6C7C8C9CACBCCCDCECFD0D1D2D3D4D5D6D7D8D9DADBDCDDDEDFE0E1E2E3E4E5E6E7E8E9EAEBECEDEEEFF0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFFFF";
-float RADAR_WIDTH_MAX = 2048;
-float RADAR_HEIGHT_MAX = 2048;
+float RADAR_WIDTH_MAX = 512;
+float RADAR_HEIGHT_MAX = 512;
float sharpen_buffer[RADAR_WIDTH_MAX * 3];
void sharpen_set(float x, float v)
print("Radarmap entity spawned.\n");
}
-void BBox()
-{
- print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z));
- print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n");
- print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z));
- print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n");
- print("Solid bounding box size:");
-
- tracebox('1 0 0' * world.absmin_x,
- '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
- '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
- '1 0 0' * world.absmax_x,
- MOVE_WORLDONLY,
- world);
- if(trace_startsolid)
- print(" ", ftos(world.absmin_x));
- else
- print(" ", ftos(trace_endpos_x));
-
- tracebox('0 1 0' * world.absmin_y,
- '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
- '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
- '0 1 0' * world.absmax_y,
- MOVE_WORLDONLY,
- world);
- if(trace_startsolid)
- print(" ", ftos(world.absmin_y));
- else
- print(" ", ftos(trace_endpos_y));
-
- tracebox('0 0 1' * world.absmin_z,
- '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
- '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
- '0 0 1' * world.absmax_z,
- MOVE_WORLDONLY,
- world);
- if(trace_startsolid)
- print(" ", ftos(world.absmin_z));
- else
- print(" ", ftos(trace_endpos_z));
-
- tracebox('1 0 0' * world.absmax_x,
- '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
- '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
- '1 0 0' * world.absmin_x,
- MOVE_WORLDONLY,
- world);
- if(trace_startsolid)
- print(" ", ftos(world.absmax_x));
- else
- print(" ", ftos(trace_endpos_x));
-
- tracebox('0 1 0' * world.absmax_y,
- '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
- '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
- '0 1 0' * world.absmin_y,
- MOVE_WORLDONLY,
- world);
- if(trace_startsolid)
- print(" ", ftos(world.absmax_y));
- else
- print(" ", ftos(trace_endpos_y));
-
- tracebox('0 0 1' * world.absmax_z,
- '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
- '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
- '0 0 1' * world.absmin_z,
- MOVE_WORLDONLY,
- world);
- if(trace_startsolid)
- print(" ", ftos(world.absmax_z));
- else
- print(" ", ftos(trace_endpos_z));
-
- print("\n");
-}
-
void EffectIndexDump()
{
float d;
e.nextthink = time + 1;
}
-void GameCommand(string command)
+// ===================
+// Command Functions
+// ===================
+#define GC_REQUEST_HELP 1
+#define GC_REQUEST_COMMAND 2
+#define GC_REQUEST_USAGE 3
+
+void GameCommand_adminmsg(float request, string command)
{
- float argc;
- entity client, e;
- vector v;
- float entno, i, n;
+ entity client;
+ float argc = tokenize_console(command);
+ float entno = stof(argv(1));
+ float n, i;
string s;
- argc = tokenize_console(command);
-
- if(argv(0) == "help" || argc == 0)
+
+ switch(request)
{
- print("Usage: sv_cmd COMMAND..., where possible commands are:\n");
- print(" adminmsg clientnumber \"message\" [infobartime]\n");
- print(" teamstatus\n");
- print(" printstats\n");
- print(" make_mapinfo\n");
- print(" gametype dm|ctf|...\n");
- print(" savedb filename\n");
- print(" dumpdb filename\n");
- print(" loaddb filename\n");
- print(" allready\n");
- print(" effectindexdump\n");
- print(" radarmap [--force] [--quit | --loop] [sharpness]\n");
- print(" bbox\n");
- print(" cvar_changes\n");
- print(" cvar_purechanges\n");
- print(" find classname\n");
- print(" extendmatchtime\n");
- print(" reducematchtime\n");
- GameCommand_Vote("help", world);
- GameCommand_Ban("help");
- GameCommand_Generic("help");
- return;
- }
-
- if(GameCommand_Vote(command, world))
- return;
-
- if(GameCommand_Ban(command))
- return;
-
- if(GameCommand_Generic(command))
- return;
-
- if(argv(0) == "printstats")
- {
- DumpStats(FALSE);
- return;
- }
-
- if(argv(0) == "make_mapinfo")
- {
- e = spawn();
- e.classname = "make_mapinfo";
- e.think = make_mapinfo_Think;
- e.nextthink = time;
- MapInfo_Enumerate();
- return;
- }
-
- if(argv(0) == "gotomap") if(argc == 2)
- {
- print(GotoMap(argv(1)), "\n");
- return;
- }
-
- if(argv(0) == "gametype") if(argc == 2)
- {
- float t, tsave;
- s = argv(1);
- t = MapInfo_Type_FromString(s);
- tsave = MapInfo_CurrentGametype();
- if(t)
- {
- MapInfo_SwitchGameType(t);
- MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
- if(MapInfo_count > 0)
- {
- bprint("Game type successfully switched to ", s, "\n");
- }
- else
- {
- bprint("Cannot use this game type: no map for it found\n");
- MapInfo_SwitchGameType(tsave);
- MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
- }
- }
- else
- bprint("Game type switch to ", s, " failed: this type does not exist!\n");
- return;
- }
-
- if(argv(0) == "adminmsg")
- if(argc >= 3 && argc <= 4)
- {
- entno = stof(argv(1));
-
- if((entno < 0) | (entno > maxclients)) {
- print("Player ", argv(1), " doesn't exist\n");
+ case GC_REQUEST_HELP:
+ print(" adminmsg - Send an admin message to a client directly\n");
return;
- }
-
- n = 0;
- for(i = (entno ? entno : 1); i <= (entno ? entno : maxclients); ++i)
- {
- client = edict_num(i);
- if(client.flags & FL_CLIENT)
- {
- if(argc == 4)
- {
- s = argv(2);
- s = strreplace("\n", "", s);
- s = strreplace("\\", "\\\\", s);
- s = strreplace("$", "$$", s);
- s = strreplace("\"", "\\\"", s);
- stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", stof(argv(3)), s));
+
+ case GC_REQUEST_COMMAND:
+ if(argc >= 3 && argc <= 4) {
+ if((entno < 0) | (entno > maxclients)) {
+ print("Player ", argv(1), " doesn't exist\n");
+ return;
}
- else
+ n = 0;
+ for(i = (entno ? entno : 1); i <= (entno ? entno : maxclients); ++i)
{
- centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
- sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n"));
+ client = edict_num(i);
+ if(client.flags & FL_CLIENT)
+ {
+ if(argc == 4)
+ {
+ s = argv(2);
+ s = strreplace("\n", "", s);
+ s = strreplace("\\", "\\\\", s);
+ s = strreplace("$", "$$", s);
+ s = strreplace("\"", "\\\"", s);
+ stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", stof(argv(3)), s));
+ }
+ else
+ {
+ centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
+ sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n"));
+ }
+ dprint("Message sent to ", client.netname, "\n");
+ ++n;
+ }
}
- print("Message sent to ", client.netname, "\n");
- ++n;
- }
- }
- if(!n)
- print("Client not found\n");
-
- return;
- }
-
- if(argv(0) == "savedb") if(argc == 2)
- {
- db_save(ServerProgsDB, argv(1));
- print("DB saved.\n");
- return;
- }
-
- if(argv(0) == "dumpdb") if(argc == 2)
- {
- db_dump(ServerProgsDB, argv(1));
- print("DB dumped.\n");
- return;
+ if(!n) { print("Client not found\n"); }
+ return;
+ }
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd adminmsg clientnumber \"message\" [infobartime]\n");
+ print(" If infobartime is provided, the message will be sent to infobar.\n");
+ print(" Otherwise, it will just be sent as a centerprint message.\n");
+ print("Examples: adminmsg 4 \"this message will last for ten seconds\" 10\n");
+ print(" adminmsg 2 \"this message will be a centerprint\"\n");
+ return;
}
+}
- if(argv(0) == "loaddb") if(argc == 2)
+void GameCommand_allready(float request)
+{
+ switch(request)
{
- db_close(ServerProgsDB);
- ServerProgsDB = db_load(argv(1));
- print("DB loaded.\n");
- return;
+ case GC_REQUEST_HELP:
+ print(" allready - Restart the server and reset the players\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ ReadyRestart();
+ return;
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd allready\n");
+ print(" No arguments required.\n");
+ return;
}
+}
- if (argv(0) == "nospectators")
+void GameCommand_allspec(float request) // todo: Add ability to provide a reason string
+{
+ entity client;
+ float i;
+ switch(request)
{
- blockSpectators = 1;
- local entity plr;
- FOR_EACH_CLIENT(plr) //give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
- {
- if(plr.classname == "spectator" || plr.classname == "observer")
+ case GC_REQUEST_HELP:
+ print(" allspec - Force all players to spectate\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ FOR_EACH_PLAYER(client)
{
- plr.spectatortime = time;
- sprint(plr, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
+ PutObserverInServer();
+ ++i;
}
- }
- bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
- return;
+ if(i) { bprint(strcat("Successfully forced all players to spectate (", ftos(i), ")\n")); } // should a message be added if no players were found?
+ return;
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd allspec\n");
+ print(" No arguments required.\n");
+ return;
}
+}
- if (argv(0) == "lockteams")
+void GameCommand_anticheat(float request, string command) // FIXME: player entity is never found
+{
+ entity client;
+ float argc = tokenize_console(command);
+ float entno = stof(argv(1));
+
+ switch(request)
{
- if(teamplay)
- {
- lockteams = 1;
- bprint("^1The teams are now locked.\n");
- }
- else
- bprint("That command can only be used in a team-based gamemode.\n");
- return;
+ case GC_REQUEST_HELP:
+ print(" anticheat - Create an anticheat report for a client\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ if((entno < 1) | (entno > maxclients)) {
+ print("Player ", argv(1), " doesn't exist\n");
+ return;
+ }
+ client = edict_num(entno);
+ if(clienttype(client) != CLIENTTYPE_REAL && clienttype(client) != CLIENTTYPE_BOT) {
+ print("Player ", client.netname, " is not active\n");
+ return;
+ }
+ self = client;
+ anticheat_report();
+ return;
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd anticheat clientnumber\n");
+ print(" where clientnumber is player entity number.\n");
+ return;
}
+}
- if (argv(0) == "unlockteams")
+void GameCommand_bbox(float request)
+{
+ switch(request)
{
- if(teamplay)
- {
- lockteams = 0;
- bprint("^1The teams are now unlocked.\n");
- }
- else
- bprint("That command can only be used in a team-based gamemode.\n");
- return;
- }
- if(argv(0) == "movetoteam") if(argc == 3 || argc == 4) {
- // sv_cmd movetoteam player_id team_colour
- // sv_cmd movetoteam player_id team_colour type_of_move
-
- // type of move
- // 0 (00) automove centerprint, admin message
- // 1 (01) automove centerprint, no admin message
- // 2 (10) no centerprint, admin message
- // 3 (11) no centerprint, no admin message
-
- if(!teamplay) { // death match
- print("Currently not playing a team game\n");
+ case GC_REQUEST_HELP:
+ print(" bbox - Print detailed information about world size\n");
return;
- }
-
- entno = stof(argv(1));
-
- // player_id is out of range
- if((entno < 1) | (entno > maxclients)) {
- print("Player ", argv(1), " doesn't exist\n");
+
+ case GC_REQUEST_COMMAND:
+ print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z));
+ print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n");
+ print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z));
+ print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n");
+ print("Solid bounding box size:");
+
+ tracebox('1 0 0' * world.absmin_x,
+ '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
+ '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
+ '1 0 0' * world.absmax_x,
+ MOVE_WORLDONLY,
+ world);
+ if(trace_startsolid)
+ print(" ", ftos(world.absmin_x));
+ else
+ print(" ", ftos(trace_endpos_x));
+
+ tracebox('0 1 0' * world.absmin_y,
+ '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
+ '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
+ '0 1 0' * world.absmax_y,
+ MOVE_WORLDONLY,
+ world);
+ if(trace_startsolid)
+ print(" ", ftos(world.absmin_y));
+ else
+ print(" ", ftos(trace_endpos_y));
+
+ tracebox('0 0 1' * world.absmin_z,
+ '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
+ '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
+ '0 0 1' * world.absmax_z,
+ MOVE_WORLDONLY,
+ world);
+ if(trace_startsolid)
+ print(" ", ftos(world.absmin_z));
+ else
+ print(" ", ftos(trace_endpos_z));
+
+ tracebox('1 0 0' * world.absmax_x,
+ '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
+ '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
+ '1 0 0' * world.absmin_x,
+ MOVE_WORLDONLY,
+ world);
+ if(trace_startsolid)
+ print(" ", ftos(world.absmax_x));
+ else
+ print(" ", ftos(trace_endpos_x));
+
+ tracebox('0 1 0' * world.absmax_y,
+ '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
+ '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
+ '0 1 0' * world.absmin_y,
+ MOVE_WORLDONLY,
+ world);
+ if(trace_startsolid)
+ print(" ", ftos(world.absmax_y));
+ else
+ print(" ", ftos(trace_endpos_y));
+
+ tracebox('0 0 1' * world.absmax_z,
+ '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
+ '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
+ '0 0 1' * world.absmin_z,
+ MOVE_WORLDONLY,
+ world);
+ if(trace_startsolid)
+ print(" ", ftos(world.absmax_z));
+ else
+ print(" ", ftos(trace_endpos_z));
+
+ print("\n");
return;
- }
-
- client = edict_num(entno);
-
- // player entity is not a client
- if not(client.flags & FL_CLIENT) {
- print("Player ", argv(1), " doesn't exist\n");
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd bbox\n");
+ print(" No arguments required.\n");
return;
- }
-
- // find the team to move the player to
- float team_colour;
- float save;
-
- save = client.team_forced;
- client.team_forced = 0;
-
- team_colour = ColourToNumber(argv(2));
+ }
+}
- if(team_colour == client.team) { // player already on the team
- print("Player ", argv(1), " (", client.netname, ") is already on the ", ColoredTeamName(client.team), "\n");
- // keep the forcing undone
+void GameCommand_bot_cmd(float request, string command) // what a mess... old old code.
+{
+ entity bot;
+ float argc = tokenize_console(command);
+
+ switch(request)
+ {
+ case GC_REQUEST_HELP:
+ print(" bot_cmd - Control and send commands to bots\n");
return;
- } else if(team_colour == 0) // auto team
- team_colour = NumberToTeamNumber(FindSmallestTeam(client, FALSE));
- else
- CheckAllowedTeams(client);
-
- client.team_forced = save;
-
- switch(team_colour) {
- case COLOR_TEAM1:
- if(c1 == -1) {
- print("Sorry, there isn't a red team\n");
+
+ case GC_REQUEST_COMMAND:
+ if(argv(1) == "reset")
+ {
+ bot_resetqueues();
+ return;
+ }
+ else if(argv(1) == "load" && argc == 3)
+ {
+ float fh, i;
+ string s;
+ fh = fopen(argv(2), FILE_READ);
+ if(fh < 0)
+ {
+ print("cannot open the file\n");
return;
}
- break;
- case COLOR_TEAM2:
- if(c2 == -1) {
- print("Sorry, there isn't a blue team\n");
- return;
- }
- break;
+ i = 0;
+ while((s = fgets(fh)))
+ {
+ argc = tokenize_console(s);
- case COLOR_TEAM3:
- if(c3 == -1) {
- print("Sorry, there isn't a yellow team\n");
- return;
- }
- break;
+ if(argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
+ {
+ // let's start at token 2 so we can skip sv_cmd bot_cmd
+ bot = find_bot_by_number(stof(argv(2)));
+ if(bot == world)
+ bot = find_bot_by_name(argv(2));
+ if(bot)
+ bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
+ }
+ else
+ localcmd(strcat(s, "\n"));
- case COLOR_TEAM4:
- if(c4 == -1) {
- print("Sorry, there isn't a pink team\n");
- return;
+ ++i;
}
- break;
-
- default:
- print("Sorry, team ", argv(2), " doesn't exist\n");
+ print(ftos(i), " commands read\n");
+ fclose(fh);
return;
- }
- print("Player ", argv(1), " (", client.netname, ") has been moved to the ", ColoredTeamName(team_colour), "\n");
-
- client.team_forced = 0;
- MoveToTeam(client, team_colour, 6, stof(argv(3)));
-
- return;
- }
- if (argv(0) == "teamstatus")
- {
- Score_NicePrint(world);
- return;
- }
- if (argv(0) == "allready")
- {
- ReadyRestart();
- return;
- }
- if (argv(0) == "effectindexdump")
- {
- EffectIndexDump();
- return;
- }
- if (argv(0) == "radarmap")
- {
- RadarMap(argc);
- return;
- }
- if (argv(0) == "bbox")
- {
- BBox();
- return;
- }
- if (argv(0) == "cvar_changes")
- {
- print(cvar_changes);
- return;
- }
- if (argv(0) == "cvar_purechanges")
- {
- print(cvar_purechanges);
- return;
- }
- if (argv(0) == "find") if(argc == 2)
- {
- for(client = world; (client = find(client, classname, argv(1))); )
- print(etos(client), "\n");
- return;
- }
- if (argv(0) == "records")
- {
- for (i = 0; i < 10; ++i)
- print(records_reply[i]);
- return;
- }
- if (argv(0) == "ladder")
- {
- print(ladder_reply);
- return;
- }
- if (argv(0) == "rankings")
- {
- strunzone(rankings_reply);
- rankings_reply = strzone(getrankings());
- print(rankings_reply);
- return;
- }
-
- if(argv(0) == "cointoss")
- {
- bprint("^3Throwing coin... Result: ");
- if (random() > 0.5)
- bprint("^1heads ^3!\n");
- else
- bprint("^1tails ^3!\n");
- return;
- }
-
- if(argv(0) == "__FORCE_READY_RESTART")
- {
- reset_map(FALSE);
- return;
- }
-
- if(argv(0) == "debug_shotorg")
- {
- debug_shotorg = stov(argv(1));
- debug_shotorg_y = -debug_shotorg_y;
- return;
- }
-
- if(argv(0) == "gettaginfo") if(argc >= 4)
- {
- e = spawn();
- if(argv(1) == "w")
- setmodel(e, (nextent(world)).weaponentity.model);
- else
- {
- precache_model(argv(1));
- setmodel(e, argv(1));
- }
- e.frame = stof(argv(2));
- if(substring(argv(3), 0, 1) == "#")
- i = stof(substring(argv(3), 1, -1));
- else
- i = gettagindex(e, argv(3));
- if(i)
- {
- v = gettaginfo(e, i);
- print("model ", e.model, " frame ", ftos(e.frame), " tag ", gettaginfo_name);
- print(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n");
- print(" vector = ", ftos(v_x), " ", ftos(v_y), " ", ftos(v_z), "\n");
- print(" offset = ", ftos(gettaginfo_offset_x), " ", ftos(gettaginfo_offset_y), " ", ftos(gettaginfo_offset_z), "\n");
- print(" forward = ", ftos(gettaginfo_forward_x), " ", ftos(gettaginfo_forward_y), " ", ftos(gettaginfo_forward_z), "\n");
- print(" right = ", ftos(gettaginfo_right_x), " ", ftos(gettaginfo_right_y), " ", ftos(gettaginfo_right_z), "\n");
- print(" up = ", ftos(gettaginfo_up_x), " ", ftos(gettaginfo_up_y), " ", ftos(gettaginfo_up_z), "\n");
- if(argc >= 6)
+ }
+ else if(argv(1) == "help")
{
- v_y = -v_y;
- localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
+ if(argv(2))
+ bot_cmdhelp(argv(2));
+ else
+ bot_list_commands();
+ return;
}
- }
- else
- print("bone not found\n");
- remove(e);
- return;
- }
-
- if(argv(0) == "time")
- {
- print("time = ", ftos(time), "\n");
- print("frame start = ", ftos(gettime(GETTIME_FRAMESTART)), "\n");
- print("realtime = ", ftos(gettime(GETTIME_REALTIME)), "\n");
- print("hires = ", ftos(gettime(GETTIME_HIRES)), "\n");
- print("uptime = ", ftos(gettime(GETTIME_UPTIME)), "\n");
- print("localtime = ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y"), "\n");
- print("gmtime = ", strftime(FALSE, "%a %b %e %H:%M:%S %Z %Y"), "\n");
- return;
- }
-
- if(argv(0) == "tracebug")
- {
- print("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n");
- for(;;)
- {
- vector org, delta, start, end, p, q, q0, pos;
- float safe, unsafe, dq, dqf;
-
- org = world.mins;
- delta = world.maxs - world.mins;
-
- start_x = org_x + random() * delta_x;
- start_y = org_y + random() * delta_y;
- start_z = org_z + random() * delta_z;
-
- end_x = org_x + random() * delta_x;
- end_y = org_y + random() * delta_y;
- end_z = org_z + random() * delta_z;
-
- start = stov(vtos(start));
- end = stov(vtos(end));
-
- tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world);
- if(!trace_startsolid)
+ else if(argc >= 3) // this comes last
{
- p = trace_endpos;
- tracebox(p, PL_MIN, PL_MAX, p, MOVE_NOMONSTERS, world);
- if(trace_startsolid || trace_fraction == 1)
+ bot = find_bot_by_number(stof(argv(1)));
+ if(bot == world)
+ bot = find_bot_by_name(argv(1));
+ if(bot)
{
- rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
- tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world);
- tracebox(p, PL_MIN, PL_MAX, q, MOVE_NOMONSTERS, world);
-
- if(trace_startsolid)
- {
- // how much do we need to back off?
- safe = 1;
- unsafe = 0;
- for(;;)
- {
- pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
- tracebox(pos, PL_MIN, PL_MAX, pos, MOVE_NOMONSTERS, world);
- if(trace_startsolid)
- {
- if((safe + unsafe) * 0.5 == unsafe)
- break;
- unsafe = (safe + unsafe) * 0.5;
- }
- else
- {
- if((safe + unsafe) * 0.5 == safe)
- break;
- safe = (safe + unsafe) * 0.5;
- }
- }
-
- print("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n");
- print("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n");
-
- tracebox(p, PL_MIN + '0.1 0.1 0.1', PL_MAX - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world);
- if(trace_startsolid)
- print("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
- else
- print("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
- break;
- }
-
- q0 = p;
- dq = 0;
- dqf = 1;
- for(;;)
- {
- q = p + normalize(end - p) * (dq + dqf);
- if(q == q0)
- break;
- tracebox(p, PL_MIN, PL_MAX, q, MOVE_NOMONSTERS, world);
- if(trace_startsolid)
- error("THIS ONE cannot happen");
- if(trace_fraction > 0)
- dq += dqf * trace_fraction;
- dqf *= 0.5;
- q0 = q;
- }
- if(dq > 0)
- {
- print("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
- print("could go ", ftos(dq), " units further to ", vtos(q), "\n");
- break;
- }
+ print(strcat("Command '", (argv(2), " ", argv(3)), "' sent to bot ", bot.netname, "\n"));
+ bot_queuecommand(bot, strcat(argv(2), " ", argv(3)));
+ return;
}
+ else
+ print(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown
}
- }
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd bot_cmd client command [argument]\n");
+ print(" 'client' can be either the name or entity id of the bot\n");
+ print(" For full list of commands, see bot_cmd help [command].\n");
+ print("Examples: bot_cmd <id> cc \"say something\"\n");
+ print(" bot_cmd <id> presskey jump\n");
+ return;
}
+}
- if(argv(0) == "tracebug2")
+void GameCommand_cointoss(float request) // todo: Perhaps add the ability to give your own arguments to pick between? (Like player names)
+{
+ entity client;
+ float choice = (random() > 0.5);
+
+ switch(request)
{
- e = nextent(world);
- float f;
- vector vv, dv;
- tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
- vv = trace_endpos;
- if(trace_fraction == 1)
- {
- print("not above ground, aborting\n");
+ case GC_REQUEST_HELP:
+ print(" cointoss - Flip a virtual coin and give random result\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ FOR_EACH_CLIENT(client)
+ centerprint(client, strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
+ bprint(strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
+ return;
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd cointoss\n");
+ print(" No arguments required.\n");
return;
- }
- f = 0;
- for(i = 0; i < 100000; ++i)
- {
- dv = randomvec();
- if(dv_z > 0)
- dv = -1 * dv;
- tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
- if(trace_startsolid)
- print("bug 1\n");
- if(trace_fraction == 1)
- if(dv_z < f)
- {
- print("bug 2: ", ftos(dv_x), " ", ftos(dv_y), " ", ftos(dv_z));
- print(" (", ftos(asin(dv_z / vlen(dv)) * 180 / M_PI), " degrees)\n");
- f = dv_z;
- }
- }
- print("highest possible dist: ", ftos(f), "\n");
- return;
}
+}
- if(argv(0) == "tracewalk")
+void GameCommand_cvar_changes(float request)
+{
+ switch(request)
{
- e = nextent(world);
- if(tracewalk(e, stov(argv(1)), e.mins, e.maxs, stov(argv(2)), MOVE_NORMAL))
- print("can walk\n");
- else
- print("cannot walk\n");
- return;
+ case GC_REQUEST_HELP:
+ print(" cvar_changes - Prints a list of all changed server cvars\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ print(cvar_changes);
+ return;
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd \n");
+ print(" No arguments required.\n");
+ return;
}
+}
- if(argv(0) == "onslaught_updatelinks")
+void GameCommand_cvar_purechanges(float request)
+{
+ switch(request)
{
- onslaught_updatelinks();
- print("ONS links updated\n");
- return;
+ case GC_REQUEST_HELP:
+ print(" cvar_purechanges - Prints a list of all changed gameplay cvars\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ print(cvar_purechanges);
+ return;
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd cvar_purechanges\n");
+ print(" No arguments required.\n");
+ return;
}
+}
- if(argv(0) == "bot_cmd")
+void GameCommand_database(float request, string command)
+{
+ float argc = tokenize_console(command);
+
+ switch(request)
{
- local entity bot;
-
- if(argv(1) == "help")
- {
- if(argc==2)
+ case GC_REQUEST_HELP:
+ print(" database - Extra controls of the serverprogs database\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ if(argc == 3)
{
- bot_list_commands();
- print("\nsv_cmd bot_cmd reset #Clear the cmd queues of all bots\n");
- print("sv_cmd bot_cmd load <file> #Load script file\n");
- print("\nUse sv_cmd bot_cmd help <command> for more\n\n");
- return;
+ if(argv(1) == "save")
+ {
+ db_save(ServerProgsDB, argv(2));
+ print(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n"));
+ return;
+ }
+ else if(argv(1) == "dump")
+ {
+ db_dump(ServerProgsDB, argv(2));
+ print("DB dumped.\n"); // wtf does this do?
+ return;
+ }
+ else if(argv(1) == "load")
+ {
+ db_close(ServerProgsDB);
+ ServerProgsDB = db_load(argv(2));
+ print(strcat("Loaded '", argv(2), "' as new serverprogs database.\n"));
+ return;
+ }
}
-
- bot_cmdhelp(argv(2));
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd database action filename\n");
+ print(" Where action is the command to complete,\n");
+ print(" and filename is what it acts upon.\n");
+ print(" Full list of commands here: \"save, dump, load.\"\n");
return;
- }
+ }
+}
- // Clear all bot queues
- if(argv(1) == "reset")
- {
- bot_resetqueues();
+void GameCommand_defer_clear(float request, string command)
+{
+ entity client;
+ float argc = tokenize_console(command);
+ float entno = stof(argv(1));
+
+ switch(request)
+ {
+ case GC_REQUEST_HELP:
+ print(" defer_clear - Clear all queued defer commands for client\n");
return;
- }
-
- // Load cmds from file
- if(argv(1) == "load" && argc == 3)
- {
- float fh;
- fh = fopen(argv(2), FILE_READ);
- if(fh < 0)
+
+ case GC_REQUEST_COMMAND:
+ if(argc == 2)
{
- print("cannot open the file\n");
- return;
- }
-
- i = 0;
- while((s = fgets(fh)))
- {
- argc = tokenize_console(s);
-
- if(argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
- {
- // let's start at token 2 so we can skip sv_cmd bot_cmd
- bot = find_bot_by_number(stof(argv(2)));
- if(bot == world)
- bot = find_bot_by_name(argv(2));
- if(bot)
- bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
+ // player_id is out of range
+ if((entno < 1) | (entno > maxclients)) {
+ print("Player ", argv(1), " doesn't exist\n");
+ return;
}
- else
- localcmd(strcat(s, "\n"));
-
- ++i;
+ client = edict_num(entno);
+ if not(client.flags & FL_CLIENT) {
+ print("Player ", argv(1), " doesn't exist\n");
+ return;
+ }
+ if(clienttype(client) == CLIENTTYPE_BOT) {
+ print("Player ", argv(1), " (", client.netname, ") is a bot\n");
+ return;
+ }
+ stuffcmd(client, "defer clear\n");
+ print("defer clear stuffed to ", argv(1), " (", client.netname, ")\n");
+ return;
}
-
- print(ftos(i), " commands read\n");
-
- fclose(fh);
-
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd defer_clear clientnumber\n");
+ print(" where clientnumber is player entity number.\n");
return;
- }
-
- if(argc < 3)
- {
- print("Usage: sv_cmd bot_cmd <bot name or number> <command> [argument]\n");
- print("Examples: bot_cmd <id> cc \"say something\"\n");
- print(" bot_cmd <id> presskey jump\n");
- print(" .. or sv_cmd bot_cmd help <command> for more\n");
- return;
- }
-
- bot = find_bot_by_number(stof(argv(1)));
- if(bot == world)
- bot = find_bot_by_name(argv(1));
-
- if(bot)
- bot_queuecommand(bot, strcat(argv(2), " ", argv(3)));
- else
- print(strcat("Error: Unable to find a bot with the name or number '",argv(1),"'\n"));
-
- return;
}
+}
- if(argv(0) == "playerdemo")
+void GameCommand_defer_clear_all(float request)
+{
+ entity client;
+ float i;
+
+ switch(request)
{
- if(argv(1) == "read")
- {
- entno = stof(argv(2));
- if((entno < 1) | (entno > maxclients)) {
- print("Player ", argv(2), " doesn't exist\n");
- return;
- }
- client = edict_num(entno);
- if(clienttype(client) != CLIENTTYPE_BOT) {
- print("Player ", client.netname, " is not a bot\n");
- return;
- }
- self = client;
- playerdemo_open_read(argv(3));
+ case GC_REQUEST_HELP:
+ print(" defer_clear_all - Clear all queued defer commands for all clients\n");
return;
- }
- else if(argv(1) == "write")
- {
- entno = stof(argv(2));
- if((entno < 1) | (entno > maxclients)) {
- print("Player ", argv(2), " doesn't exist\n");
- return;
+
+ case GC_REQUEST_COMMAND:
+ FOR_EACH_CLIENT(client)
+ {
+ GameCommand_defer_clear(GC_REQUEST_COMMAND, strcat("defer_clear ", ftos(num_for_edict(client))));
+ ++i;
}
- client = edict_num(entno);
- self = client;
- playerdemo_open_write(argv(3));
+ if(i) { bprint(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found?
return;
- }
- else if(argv(1) == "auto_read_and_write")
- {
- s = argv(2);
- n = stof(argv(3));
- cvar_set("bot_number", ftos(n));
- localcmd("wait; wait; wait\n");
- for(i = 0; i < n; ++i)
- localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", s, ftos(i+1), "\n");
- localcmd("sv_cmd playerdemo write 1 ", ftos(n+1), "\n");
- return;
- }
- else if(argv(1) == "auto_read")
- {
- s = argv(2);
- n = stof(argv(3));
- cvar_set("bot_number", ftos(n));
- localcmd("wait; wait; wait\n");
- for(i = 0; i < n; ++i)
- localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", s, ftos(i+1), "\n");
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd defer_clear_all\n");
+ print(" No arguments required.\n");
return;
- }
}
+}
+
+void GameCommand_delrec(float request, string command) // UNTESTED
+{
+ float argc = tokenize_console(command);
- if(argv(0) == "anticheat")
+ switch(request)
{
- entno = stof(argv(1));
- if((entno < 1) | (entno > maxclients)) {
- print("Player ", argv(1), " doesn't exist\n");
+ case GC_REQUEST_HELP:
+ print(" delrec - Delete race time record for a map\n");
return;
- }
- client = edict_num(entno);
- if(clienttype(client) != CLIENTTYPE_REAL && clienttype(client) != CLIENTTYPE_BOT) {
- print("Player ", client.netname, " is not active\n");
+
+ case GC_REQUEST_COMMAND:
+ if(argv(1))
+ {
+ if(argv(2))
+ race_deleteTime(argv(2), stof(argv(1)));
+ else
+ race_deleteTime(GetMapname(), stof(argv(1)));
+ return;
+ }
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd delrec ranking [map]\n");
+ print(" ranking is which ranking level to clear up to, \n");
+ print(" it will clear all records up to nth place.\n");
+ print(" if map is not provided it will use current map.\n");
return;
- }
- self = client;
- anticheat_report();
- return;
}
+}
- if(argv(0) == "defer_clear")
- if(argc == 2)
+void GameCommand_effectindexdump(float request)
+{
+ float fh, d;
+ string s;
+
+ switch(request)
{
- entno = stof(argv(1));
-
- // player_id is out of range
- if((entno < 1) | (entno > maxclients)) {
- print("Player ", argv(1), " doesn't exist\n");
+ case GC_REQUEST_HELP:
+ print(" effectindexdump - Dump list of effects from code and effectinfo.txt\n");
return;
- }
-
- client = edict_num(entno);
+
+ case GC_REQUEST_COMMAND:
+ d = db_create();
+ print("begin of effects list\n");
+ db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n");
+ db_put(d, "TE_GUNSHOTQUAD", "1"); print("effect TE_GUNSHOTQUAD is ", ftos(particleeffectnum("TE_GUNSHOTQUAD")), "\n");
+ db_put(d, "TE_SPIKE", "1"); print("effect TE_SPIKE is ", ftos(particleeffectnum("TE_SPIKE")), "\n");
+ db_put(d, "TE_SPIKEQUAD", "1"); print("effect TE_SPIKEQUAD is ", ftos(particleeffectnum("TE_SPIKEQUAD")), "\n");
+ db_put(d, "TE_SUPERSPIKE", "1"); print("effect TE_SUPERSPIKE is ", ftos(particleeffectnum("TE_SUPERSPIKE")), "\n");
+ db_put(d, "TE_SUPERSPIKEQUAD", "1"); print("effect TE_SUPERSPIKEQUAD is ", ftos(particleeffectnum("TE_SUPERSPIKEQUAD")), "\n");
+ db_put(d, "TE_WIZSPIKE", "1"); print("effect TE_WIZSPIKE is ", ftos(particleeffectnum("TE_WIZSPIKE")), "\n");
+ db_put(d, "TE_KNIGHTSPIKE", "1"); print("effect TE_KNIGHTSPIKE is ", ftos(particleeffectnum("TE_KNIGHTSPIKE")), "\n");
+ db_put(d, "TE_EXPLOSION", "1"); print("effect TE_EXPLOSION is ", ftos(particleeffectnum("TE_EXPLOSION")), "\n");
+ db_put(d, "TE_EXPLOSIONQUAD", "1"); print("effect TE_EXPLOSIONQUAD is ", ftos(particleeffectnum("TE_EXPLOSIONQUAD")), "\n");
+ db_put(d, "TE_TAREXPLOSION", "1"); print("effect TE_TAREXPLOSION is ", ftos(particleeffectnum("TE_TAREXPLOSION")), "\n");
+ db_put(d, "TE_TELEPORT", "1"); print("effect TE_TELEPORT is ", ftos(particleeffectnum("TE_TELEPORT")), "\n");
+ db_put(d, "TE_LAVASPLASH", "1"); print("effect TE_LAVASPLASH is ", ftos(particleeffectnum("TE_LAVASPLASH")), "\n");
+ db_put(d, "TE_SMALLFLASH", "1"); print("effect TE_SMALLFLASH is ", ftos(particleeffectnum("TE_SMALLFLASH")), "\n");
+ db_put(d, "TE_FLAMEJET", "1"); print("effect TE_FLAMEJET is ", ftos(particleeffectnum("TE_FLAMEJET")), "\n");
+ db_put(d, "EF_FLAME", "1"); print("effect EF_FLAME is ", ftos(particleeffectnum("EF_FLAME")), "\n");
+ db_put(d, "TE_BLOOD", "1"); print("effect TE_BLOOD is ", ftos(particleeffectnum("TE_BLOOD")), "\n");
+ db_put(d, "TE_SPARK", "1"); print("effect TE_SPARK is ", ftos(particleeffectnum("TE_SPARK")), "\n");
+ db_put(d, "TE_PLASMABURN", "1"); print("effect TE_PLASMABURN is ", ftos(particleeffectnum("TE_PLASMABURN")), "\n");
+ db_put(d, "TE_TEI_G3", "1"); print("effect TE_TEI_G3 is ", ftos(particleeffectnum("TE_TEI_G3")), "\n");
+ db_put(d, "TE_TEI_SMOKE", "1"); print("effect TE_TEI_SMOKE is ", ftos(particleeffectnum("TE_TEI_SMOKE")), "\n");
+ db_put(d, "TE_TEI_BIGEXPLOSION", "1"); print("effect TE_TEI_BIGEXPLOSION is ", ftos(particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n");
+ db_put(d, "TE_TEI_PLASMAHIT", "1"); print("effect TE_TEI_PLASMAHIT is ", ftos(particleeffectnum("TE_TEI_PLASMAHIT")), "\n");
+ db_put(d, "EF_STARDUST", "1"); print("effect EF_STARDUST is ", ftos(particleeffectnum("EF_STARDUST")), "\n");
+ db_put(d, "TR_ROCKET", "1"); print("effect TR_ROCKET is ", ftos(particleeffectnum("TR_ROCKET")), "\n");
+ db_put(d, "TR_GRENADE", "1"); print("effect TR_GRENADE is ", ftos(particleeffectnum("TR_GRENADE")), "\n");
+ db_put(d, "TR_BLOOD", "1"); print("effect TR_BLOOD is ", ftos(particleeffectnum("TR_BLOOD")), "\n");
+ db_put(d, "TR_WIZSPIKE", "1"); print("effect TR_WIZSPIKE is ", ftos(particleeffectnum("TR_WIZSPIKE")), "\n");
+ db_put(d, "TR_SLIGHTBLOOD", "1"); print("effect TR_SLIGHTBLOOD is ", ftos(particleeffectnum("TR_SLIGHTBLOOD")), "\n");
+ db_put(d, "TR_KNIGHTSPIKE", "1"); print("effect TR_KNIGHTSPIKE is ", ftos(particleeffectnum("TR_KNIGHTSPIKE")), "\n");
+ db_put(d, "TR_VORESPIKE", "1"); print("effect TR_VORESPIKE is ", ftos(particleeffectnum("TR_VORESPIKE")), "\n");
+ db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n");
+ db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n");
+ db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n");
+ db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n");
+ db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n");
+
+ fh = fopen("effectinfo.txt", FILE_READ);
+ while((s = fgets(fh)))
+ {
+ tokenize(s); // tokenize_console would hit the loop counter :(
+ if(argv(0) == "effect")
+ {
+ if(db_get(d, argv(1)) != "1")
+ {
+ if(particleeffectnum(argv(1)) >= 0)
+ print("effect ", argv(1), " is ", ftos(particleeffectnum(argv(1))), "\n");
+ db_put(d, argv(1), "1");
+ }
+ }
+ }
+ print("end of effects list\n");
- if not(client.flags & FL_CLIENT) {
- print("Player ", argv(1), " doesn't exist\n");
+ db_close(d);
return;
- }
-
- if(clienttype(client) == CLIENTTYPE_BOT) {
- print("Player ", argv(1), " (", client.netname, ") is a bot\n");
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage: sv_cmd effectindexdump\n");
+ print(" No arguments required.\n");
return;
- }
-
- stuffcmd(client, "defer clear\n");
- print("defer clear stuffed to ", argv(1), " (", client.netname, ")\n");
- return;
}
+}
- if(argv(0) == "defer_clear_all")
- {
- FOR_EACH_CLIENTSLOT(client)
- GameCommand(strcat("defer_clear ", ftos(num_for_edict(client))));
+void GameCommand(string command)
+{
+ // ===== TODO list =====
+ // Finish adding the rest of the commands
+
+ // Add ifdef to stuffto so that is can only be used when the game code is compiled for it
+ //(this way it's more obscure and harder to abuse on normal servers)
- return;
- }
- if(argv(0) == "delrec")
+ entity client, tmp_entity;
+ vector v;
+ float search_request_type;
+ string s;
+ float argc = tokenize_console(command);
+
+ if(argv(0) == "help")
{
- if(argv(2) != "")
- race_deleteTime(argv(2), stof(argv(1)));
+ if(argc == 1)
+ {
+ // should these not recieve "command" argument? They have no use for it.
+ // but, what to provide instead? null string?
+
+ print("\nUsage: sv_cmd COMMAND..., where possible commands are:\n");
+ GameCommand_adminmsg(GC_REQUEST_HELP, command);
+ GameCommand_allready(GC_REQUEST_HELP);
+ GameCommand_allspec(GC_REQUEST_HELP);
+ GameCommand_anticheat(GC_REQUEST_HELP, command);
+ GameCommand_bbox(GC_REQUEST_HELP);
+ GameCommand_bot_cmd(GC_REQUEST_HELP, command);
+ GameCommand_cointoss(GC_REQUEST_HELP);
+ GameCommand_cvar_changes(GC_REQUEST_HELP);
+ GameCommand_cvar_purechanges(GC_REQUEST_HELP);
+ GameCommand_database(GC_REQUEST_HELP, command);
+ GameCommand_defer_clear(GC_REQUEST_HELP, command);
+ GameCommand_defer_clear_all(GC_REQUEST_HELP);
+ GameCommand_delrec(GC_REQUEST_HELP, command);
+ GameCommand_effectindexdump(GC_REQUEST_HELP);
+ print(" teamstatus\n");
+ print(" printstats\n");
+ print(" make_mapinfo\n");
+ print(" gametype dm|ctf|...\n");
+ print(" effectindexdump\n");
+ print(" radarmap [--force] [--quit | --loop] [sharpness]\n");
+ print(" find classname\n");
+ print(" extendmatchtime\n");
+ print(" reducematchtime\n");
+ GameCommand_Vote("help", world);
+ GameCommand_Ban("help");
+ GameCommand_Generic("help");
+ print("For help about specific commands, type sv_cmd help COMMAND\n");
+ return;
+ }
else
- race_deleteTime(GetMapname(), stof(argv(1)));
-
- return;
- }
-
- if(argv(0) == "showtraceline")
+ search_request_type = GC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it
+ }
+ else if(GameCommand_Vote(command, world))
{
- vector src, dst;
- src = stov(argv(1));
- dst = stov(argv(2));
- traceline(src, dst, MOVE_NORMAL, world);
- trailparticles(world, particleeffectnum("TR_NEXUIZPLASMA"), src, trace_endpos);
- trailparticles(world, particleeffectnum("TR_CRYLINKPLASMA"), trace_endpos, dst);
- return;
+ return; // handled by server/vote.qc
}
-
- if(argv(0) == "extendmatchtime")
+ else if(GameCommand_Ban(command))
{
- changematchtime(autocvar_timelimit_increment* 60, autocvar_timelimit_min*60, autocvar_timelimit_max*60);
- return;
+ return; // handled by server/ipban.qc
}
-
- if(argv(0) == "reducematchtime")
+ else if(GameCommand_Generic(command))
{
- changematchtime(autocvar_timelimit_decrement*-60, autocvar_timelimit_min*60, autocvar_timelimit_max*60);
- return;
+ return; // handled by common/gamecommand.qc
}
-
- if(argv(0) == "modelbug")
+ else
+ search_request_type = GC_REQUEST_COMMAND; // continue as usual and scan for normal commands
+
+ switch( ((argv(0) == "help") ? argv(1) : argv(0)) ) // if first argument is help, then search for the second argument. Else, search for first.
{
- modelbug();
- return;
+ case "adminmsg": GameCommand_adminmsg(search_request_type, command); break;
+ case "allready": GameCommand_allready(search_request_type); break;
+ case "allspec": GameCommand_allspec(search_request_type); break;
+ case "anticheat": GameCommand_anticheat(search_request_type, command); break;
+ case "bbox": GameCommand_bbox(search_request_type); break;
+ case "bot_cmd": GameCommand_bot_cmd(search_request_type, command); break;
+ case "cointoss": GameCommand_cointoss(search_request_type); break;
+ case "cvar_changes": GameCommand_cvar_changes(search_request_type); break;
+ case "cvar_purechanges": GameCommand_cvar_purechanges(search_request_type); break;
+ case "database": GameCommand_database(search_request_type, command); break;
+ case "defer_clear": GameCommand_defer_clear(search_request_type, command); break;
+ case "defer_clear_all": GameCommand_defer_clear_all(search_request_type); break;
+ case "delrec": GameCommand_delrec(search_request_type, command); break;
+ case "effectindexdump": GameCommand_effectindexdump(search_request_type); break;
+
+ default:
+ print("Invalid command. For a list of supported commands, try sv_cmd help.\n");
}
-
- print("Invalid command. For a list of supported commands, try sv_cmd help.\n");
}