BADCVAR("sv_autoscreenshot");
BADCVAR("sv_curl_defaulturl");
BADCVAR("sv_defaultcharacter");
+ BADCVAR("sv_defaultplayercolors");
BADCVAR("sv_defaultplayermodel");
BADCVAR("sv_defaultplayerskin");
BADCVAR("sv_maxidle");
addstat(STAT_INVINCIBLE_FINISHED, AS_FLOAT, invincible_finished);
addstat(STAT_PRESSED_KEYS, AS_FLOAT, pressedkeys);
addstat(STAT_FUEL, AS_INT, ammo_fuel);
- addstat(STAT_DAMAGE_HITS, AS_INT, stat_hit);
- addstat(STAT_DAMAGE_FIRED, AS_INT, stat_fired);
addstat(STAT_SHOTORG, AS_INT, stat_shotorg);
addstat(STAT_LEADLIMIT, AS_FLOAT, stat_leadlimit);
addstat(STAT_BULLETS_LOADED, AS_INT, campingrifle_bulletcounter);
addstat(STAT_LAST_PICKUP, AS_FLOAT, last_pickup);
addstat(STAT_NEX_CHARGE, AS_FLOAT, nex_charge);
+ addstat(STAT_NEX_CHARGEPOOL, AS_FLOAT, nex_charge_pool_ammo);
if(g_ca || g_freezetag)
{
// g_movementspeed hack
addstat(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW, AS_FLOAT, stat_sv_airspeedlimit_nonqw);
+ addstat(STAT_MOVEVARS_MAXSPEED, AS_FLOAT, stat_sv_maxspeed);
addstat(STAT_MOVEVARS_AIRACCEL_QW, AS_FLOAT, stat_sv_airaccel_qw);
addstat(STAT_MOVEVARS_AIRSTRAFEACCEL_QW, AS_FLOAT, stat_sv_airstrafeaccel_qw);
*/
void NextLevel()
{
- float i;
-
gameover = TRUE;
intermission_running = 1;
GameLogClose();
-// TO DO
-
-// save the stats to a text file on the client
-// stuffcmd(other, log_stats "stats/file_name");
-// bprint stats
-// stuffcmd(other, log_stats "");
-// use a filename similar to the demo name
- // string file_name;
- // file_name = strcat("\nlog_file \"stats/", strftime(TRUE, "%Y-%m-%d_%H-%M"), "_", mapname, ".txt\""); // open the log file
-
-// write a stats parser for the menu
-
- if(cvar("sv_accuracy_data_send")) {
- string stats_to_send;
-
- FOR_EACH_CLIENT(other) { // make the string to send
- FixIntermissionClient(other);
-
- if(other.cvar_cl_accuracy_data_share) {
- stats_to_send = strcat(stats_to_send, ":hits:", other.netname);
-
- for(i = WEP_FIRST; i <= WEP_LAST; ++i)
- stats_to_send = strcat(stats_to_send, ":", ftos(other.stats_hit[i-1]));
-
- stats_to_send = strcat(stats_to_send, "\n:fired:", other.netname);
-
- for(i = WEP_FIRST; i <= WEP_LAST; ++i)
- stats_to_send = strcat(stats_to_send, ":", ftos(other.stats_fired[i-1]));
-
- stats_to_send = strcat(stats_to_send, "\n");
- }
- }
-
- FOR_EACH_REALCLIENT(other) { // only spam humans
- Score_NicePrint(other); // print the score
-
- if(other.cvar_cl_accuracy_data_receive) // send the stats string to all the willing clients
- bprint(stats_to_send);
- }
- } else { // ye olde message
- FOR_EACH_PLAYER(other) {
- FixIntermissionClient(other);
-
- if(other.winning)
- bprint(other.netname, " ^7wins.\n");
- }
+ FOR_EACH_PLAYER(other) {
+ FixIntermissionClient(other);
+ if(other.winning)
+ bprint(other.netname, " ^7wins.\n");
}
if(cvar("g_campaign"))