BADCVAR("g_domination");
BADCVAR("g_domination_default_teams");
BADCVAR("g_duel");
+ BADCVAR("g_duel_not_dm_maps");
BADCVAR("g_freezetag");
BADCVAR("g_freezetag_teams");
BADCVAR("g_invasion_type");
BADCVAR("g_race_qualifying_timelimit");
BADCVAR("g_race_qualifying_timelimit_override");
BADCVAR("g_runematch");
+ BADCVAR("g_shootfromeye");
BADCVAR("g_snafu");
BADCVAR("g_tdm");
+ BADCVAR("g_tdm_on_dm_maps");
BADCVAR("g_tdm_teams");
BADCVAR("g_vip");
BADCVAR("leadlimit");
BADCVAR("teamplay");
BADCVAR("timelimit");
BADCVAR("g_mapinfo_ignore_warnings");
+ BADCVAR("g_maplist_ignore_sizes");
+ BADCVAR("g_maplist_sizes_count_bots");
// long
BADCVAR("hostname");
BADCVAR("captureleadlimit_override");
BADCVAR("condump_stripcolors");
BADCVAR("gameversion");
+ BADCVAR("fs_gamedir");
BADCVAR("g_allow_oldvortexbeam");
BADCVAR("g_balance_kill_delay");
BADCVAR("g_buffs_pickup_anyway");
BADCVAR("g_jump_grunt");
BADCVAR("g_keyhunt_point_leadlimit");
BADCVAR("g_nexball_goalleadlimit");
+ BADCVAR("g_new_toys_autoreplace");
BADCVAR("g_new_toys_use_pickupsound");
BADCVAR("g_physics_predictall");
BADCVAR("g_piggyback");
BADCVAR("g_playerclip_collisions");
+ BADCVAR("g_spawn_alloweffects");
BADCVAR("g_tdm_point_leadlimit");
BADCVAR("g_tdm_point_limit");
BADCVAR("leadlimit_and_fraglimit");
BADCVAR("g_ban_sync_uri");
BADCVAR("g_buffs");
BADCVAR("g_ca_teams_override");
+ BADCVAR("g_ctf_fullbrightflags");
BADCVAR("g_ctf_ignore_frags");
BADCVAR("g_ctf_leaderboard");
BADCVAR("g_domination_point_limit");
BADCVAR("g_physics_clientselect");
BADCVAR("g_pinata");
BADCVAR("g_powerups");
+ BADCVAR("g_player_brightness");
+ BADCVAR("g_rocket_flying");
+ BADCVAR("g_rocket_flying_disabledelays");
BADCVAR("g_spawnshieldtime");
BADCVAR("g_start_delay");
BADCVAR("g_superspectate");
BADCVAR("g_grappling_hook");
BADCVAR("g_jetpack");
+ // temporary for testing
+ // TODO remove before 0.8.3 release
+ BADCVAR("g_ca_weaponarena");
+ BADCVAR("g_freezetag_weaponarena");
+ BADCVAR("g_lms_weaponarena");
+
+ if(cvar_string("g_mod_balance") == "Testing")
+ {
+ // (temporary) while using the Testing balance, any weapon balance cvars are allowed to be changed
+ BADPREFIX("g_balance_");
+ }
+
#undef BADPRESUFFIX
#undef BADPREFIX
#undef BADCVAR
continue;
if(argv(0) == "cd")
{
+ string trackname = argv(2);
LOG_INFO("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:");
- LOG_INFO(" cdtrack ", argv(2));
+ LOG_INFO(" cdtrack ", trackname);
+ if (cvar_value_issafe(trackname))
+ {
+ string newstuff = strcat(clientstuff, "cd loop \"", trackname, "\"\n");
+ strcpy(clientstuff, newstuff);
+ }
}
else if(argv(0) == "fog")
{
// physics/balance/config changes that count as mod
if(cvar_string("g_mod_physics") != cvar_defstring("g_mod_physics"))
modname = cvar_string("g_mod_physics");
- if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance"))
+ if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance") && cvar_string("g_mod_balance") != "Testing")
modname = cvar_string("g_mod_balance");
if(cvar_string("g_mod_config") != cvar_defstring("g_mod_config"))
modname = cvar_string("g_mod_config");
string Map_Current_Name;
// NOTE: this now expects the map list to be already tokenized and the count in Map_Count
-float GetMaplistPosition()
+int GetMaplistPosition()
{
- float pos, idx;
- string map;
-
- map = GetMapname();
- idx = autocvar_g_maplist_index;
+ string map = GetMapname();
+ int idx = autocvar_g_maplist_index;
if(idx >= 0)
+ {
if(idx < Map_Count)
+ {
if(map == argv(idx))
+ {
return idx;
+ }
+ }
+ }
- for(pos = 0; pos < Map_Count; ++pos)
+ for(int pos = 0; pos < Map_Count; ++pos)
+ {
if(map == argv(pos))
return pos;
+ }
// resume normal maplist rotation if current map is not in g_maplist
return idx;
LOG_TRACE(checkwp_msg, ": has waypoints");
}
+ if(autocvar_g_maplist_ignore_sizes)
+ return true;
+
// open map size restriction file
string opensize_msg = strcat("opensize ", map);
float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
+ int pcount = player_count;
+ if(!autocvar_g_maplist_sizes_count_bots)
+ pcount -= currentbots;
if(fh >= 0)
{
opensize_msg = strcat(opensize_msg, ": ok, ");
int mapmin = stoi(fgets(fh));
int mapmax = stoi(fgets(fh));
fclose(fh);
- if(player_count < mapmin)
+ if(pcount < mapmin)
{
LOG_TRACE(opensize_msg, "not enough");
return false;
}
- if(mapmax && player_count > mapmax)
+ if(mapmax && pcount > mapmax)
{
LOG_TRACE(opensize_msg, "too many");
return false;
void Maplist_Init()
{
- Map_Count = tokenizebyseparator(autocvar_g_maplist, " ");
- float i;
- for (i = 0; i < Map_Count; ++i)
- if (Map_Check(i, 2))
- break;
+ float i = Map_Count = 0;
+ if(autocvar_g_maplist != "")
+ {
+ Map_Count = tokenizebyseparator(autocvar_g_maplist, " ");
+ for (i = 0; i < Map_Count; ++i)
+ {
+ if (Map_Check(i, 2))
+ break;
+ }
+ }
+
if (i == Map_Count)
{
bprint( "Maplist contains no usable maps! Resetting it to default map list.\n" );
cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags() | MAPINFO_FLAG_NOAUTOMAPLIST));
if(autocvar_g_maplist_shuffle)
ShuffleMaplist();
- localcmd("\nmenu_cmd sync\n");
+ if(!server_is_dedicated)
+ localcmd("\nmenu_cmd sync\n");
Map_Count = tokenizebyseparator(autocvar_g_maplist, " ");
}
if(Map_Count == 0)
string GetNextMap()
{
- float nextMap;
-
Maplist_Init();
- nextMap = -1;
+ float nextMap = -1;
if(nextMap == -1)
if(autocvar_g_maplist_shuffle > 0)
return;
alreadychangedlevel = true;
- string nextMap;
-
- nextMap = GetNextMap();
+ string nextMap = GetNextMap();
if(nextMap == "")
error("Everything is broken - cannot find a next map. Please report this to the developers.");
Map_Goto(reinit);