#include "command/sv_cmd.qh"
#include "anticheat.qh"
#include "cheats.qh"
+ #include "../common/turrets/turrets.qh"
#include "../common/playerstats.qh"
#include "g_hook.qh"
#include "scores.qh"
// needs to be done so early because of the constants they create
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
+ CALL_ACCUMULATED_FUNCTION(RegisterTurrets);
CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
// needs to be done so early because of the constants they create
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
+ CALL_ACCUMULATED_FUNCTION(RegisterTurrets);
CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
CALL_ACCUMULATED_FUNCTION(RegisterNotifications);