//pl.disableclientprediction = false;
}
-void GrapplingHookReset(void)
+void GrapplingHookReset()
{SELFPARAM();
if(self.realowner.hook == self)
RemoveGrapplingHook(self.owner);
.vector hook_start, hook_end;
bool GrapplingHookSend(entity this, entity to, int sf)
{
- WriteByte(MSG_ENTITY, ENT_CLIENT_HOOK);
+ WriteHeader(MSG_ENTITY, ENT_CLIENT_HOOK);
sf = sf & 0x7F;
if(sound_allowed(MSG_BROADCAST, self.realowner))
sf |= 0x80;
}
}
-void GrapplingHookTouch (void)
+void GrapplingHookTouch ()
{SELFPARAM();
if(other.movetype == MOVETYPE_FOLLOW)
return;
}
}
-void FireGrapplingHook (void)
+void FireGrapplingHook ()
{SELFPARAM();
entity missile;
vector org;