//.float style;
//.float skill;
.float sounds;
-.float platmovetype;
+.string platmovetype;
+.float platmovetype_start, platmovetype_end;
.string killtarget;
.string target2;
.string target3;
.string target4;
+.string curvetarget;
.float target_random;
.float trigger_reverse;