]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/vote.qc
Merge branch 'master' into terencehill/dynamic_hud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / vote.qc
index 76f08bdc9f4453f56e471406bc6b2cd92f6ab61c..252ab2f852cbf45647ea9b8d81a5b402f1fad57c 100644 (file)
@@ -1,3 +1,4 @@
+#include "vote.qh"
 #include <common/command/command.qh>
 #include "vote.qh"
 
@@ -13,7 +14,7 @@
 
 #include <common/constants.qh>
 #include <common/mapinfo.qh>
-#include <common/notifications.qh>
+#include <common/notifications/all.qh>
 #include <common/playerstats.qh>
 #include <common/util.qh>
 
@@ -86,8 +87,7 @@ bool Nagger_SendEntity(entity this, entity to, float sendflags)
 
 void Nagger_Init()
 {
-       Net_LinkEntity(nagger = new(nagger), false, 0, Nagger_SendEntity);
-       make_pure(nagger);
+       Net_LinkEntity(nagger = new_pure(nagger), false, 0, Nagger_SendEntity);
 }
 
 void Nagger_VoteChanged()
@@ -202,9 +202,7 @@ void VoteCount(float first_count)
        // declarations
        vote_accept_count = vote_reject_count = vote_abstain_count = 0;
 
-       float spectators_allowed = ((autocvar_sv_vote_nospectators != 2)
-           || ((autocvar_sv_vote_nospectators == 1) && (warmup_stage || gameover))
-           || (autocvar_sv_vote_nospectators == 0));
+       bool spectators_allowed = (!autocvar_sv_vote_nospectators || (autocvar_sv_vote_nospectators == 1 && (warmup_stage || gameover)));
 
        float vote_player_count = 0, notvoters = 0;
        float vote_real_player_count = 0, vote_real_accept_count = 0;
@@ -215,7 +213,7 @@ void VoteCount(float first_count)
        Nagger_VoteCountChanged();
 
        // add up all the votes from each connected client
-       FOREACH_CLIENT(IS_REAL_CLIENT(it), LAMBDA(
+       FOREACH_CLIENT(IS_REAL_CLIENT(it) && IS_CLIENT(it), LAMBDA(
                ++vote_player_count;
                if (IS_PLAYER(it))   ++vote_real_player_count;
                switch (it.vote_selection)
@@ -341,22 +339,22 @@ void reset_map(bool dorespawn)
 
        MUTATOR_CALLHOOK(reset_map_global);
 
-       FOREACH_ENTITY_ORDERED(IS_NOT_A_CLIENT(it), LAMBDA(
+       FOREACH_ENTITY_ORDERED(IS_NOT_A_CLIENT(it), {
                if (it.reset)
                {
-                       WITH(entity, self, it, it.reset(it));
+                       WITHSELF(it, it.reset(it));
                        continue;
                }
                if (it.team_saved) it.team = it.team_saved;
                if (it.flags & FL_PROJECTILE) remove(it);  // remove any projectiles left
-       ));
+       });
 
        // Waypoints and assault start come LAST
-       FOREACH_ENTITY_ORDERED(IS_NOT_A_CLIENT(it), LAMBDA(
-               if (it.reset2) WITH(entity, self, it, it.reset2());
-       ));
+       FOREACH_ENTITY_ORDERED(IS_NOT_A_CLIENT(it), {
+               if (it.reset2) WITHSELF(it, it.reset2());
+       });
 
-       FOREACH_CLIENT(IS_PLAYER(it) && STAT(FROZEN, it), LAMBDA(WITH(entity, self, it, Unfreeze(it))));
+       FOREACH_CLIENT(IS_PLAYER(it) && STAT(FROZEN, it), LAMBDA(WITHSELF(it, Unfreeze(it))));
 
        // Moving the player reset code here since the player-reset depends
        // on spawnpoint entities which have to be reset first --blub
@@ -445,8 +443,7 @@ void ReadyRestart_force()
        // initiate the restart-countdown-announcer entity
        if (autocvar_sv_ready_restart_after_countdown)
        {
-               entity restart_timer = new(restart_timer);
-               make_pure(restart_timer);
+               entity restart_timer = new_pure(restart_timer);
                restart_timer.think = ReadyRestart_think;
                restart_timer.nextthink = game_starttime;
        }
@@ -571,10 +568,15 @@ float VoteCommand_checkargs(float startpos, float argc)
 {
        float p, q, check, minargs;
        string cvarname = strcat("sv_vote_command_restriction_", argv(startpos));
-       string cmdrestriction = cvar_string(cvarname);  // note: this warns on undefined cvar. We want that.
+       string cmdrestriction = "";  // No we don't.
        string charlist, arg;
        float checkmate;
 
+       if(cvar_type(cvarname) & CVAR_TYPEFLAG_EXISTS)
+               cmdrestriction = cvar_string(cvarname);
+       else
+               LOG_INFO("NOTE: ", cvarname, " does not exist, no restrictions will be applied.\n");
+
        if (cmdrestriction == "") return true;
 
        ++startpos;  // skip command name
@@ -748,9 +750,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm
        {
                case CMD_REQUEST_COMMAND:
                {
-                       float spectators_allowed = ((autocvar_sv_vote_nospectators != 2)
-                           || ((autocvar_sv_vote_nospectators == 1) && warmup_stage)
-                           || (autocvar_sv_vote_nospectators == 0));
+                       bool spectators_allowed = (!autocvar_sv_vote_nospectators || (autocvar_sv_vote_nospectators == 1 && (warmup_stage || gameover)));
 
                        float tmp_playercount = 0;
 
@@ -888,9 +888,7 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co
 
                                        default:  // calling a vote for master
                                        {
-                                               float spectators_allowed = ((autocvar_sv_vote_nospectators != 2)
-                                                   || ((autocvar_sv_vote_nospectators == 1) && warmup_stage)
-                                                   || (autocvar_sv_vote_nospectators == 0));
+                                               bool spectators_allowed = (!autocvar_sv_vote_nospectators || (autocvar_sv_vote_nospectators == 1 && (warmup_stage || gameover)));
 
                                                if (!autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); }
                                                else if (vote_called)