]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/sv_cmd.qc
Merge branch 'terencehill/custom_gametype_stuff' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qc
index 5a38ea404572bba6890f24c6d9e8df9f51296169..bb6074517ebe517aa4d926fd84a237ffcb47430b 100644 (file)
@@ -1093,7 +1093,8 @@ void GameCommand_moveplayer(int request, int argc)
                                                if (team_num == client.team)  // already on the destination team
                                                {
                                                        // keep the forcing undone
-                                                       LOG_INFO("Player #", client_num_str, " (", pl_name, ") is already on the ", Team_ColoredFullName(team_num), "^7.");
+                                                       LOG_INFO("Player #", client_num_str, " (", pl_name, ") is already on the ",
+                                                               Team_ColoredFullName(team_num), ".");
                                                        continue;
                                                }
                                                else if (team_num == 0)  // auto team
@@ -1123,7 +1124,8 @@ void GameCommand_moveplayer(int request, int argc)
                                                }
                                                if (!TeamBalance_IsTeamAllowed(balance, team_id))
                                                {
-                                                       LOG_INFO("Player #", client_num_str, " (", pl_name, ") is not allowed to join the ", Team_ColoredFullName(team_num), "^7.");
+                                                       LOG_INFO("Player #", client_num_str, " (", pl_name, ") is not allowed to join the ",
+                                                               Team_ColoredFullName(team_num), ".");
                                                        TeamBalance_Destroy(balance);
                                                        continue;
                                                }
@@ -1134,7 +1136,8 @@ void GameCommand_moveplayer(int request, int argc)
                                                if (MoveToTeam(client, team_id, 6))
                                                {
                                                        successful = strcat(successful, (successful ? ", " : ""), pl_name);
-                                                       LOG_INFO("Player #", client_num_str, " (", pl_name, ") has been moved to the ", Team_ColoredFullName(team_num), "^7.");
+                                                       LOG_INFO("Player #", client_num_str, " (", pl_name, ") has been moved to the ",
+                                                               Team_ColoredFullName(team_num), ".");
                                                }
                                                else
                                                {