#include "sv_cmd.qh"
-#include "all.qh"
+#include "_mod.qh"
+
+#include <common/effects/all.qh>
#include "banning.qh"
#include "cmd.qh"
#include "../anticheat.qh"
#include "../campaign.qh"
-#include "../cl_client.qh"
-#include "../cl_player.qh"
+#include "../client.qh"
+#include "../player.qh"
#include "../g_world.qh"
#include "../ipban.qh"
#include "../playerdemo.qh"
#include "../teamplay.qh"
-#include "../bot/bot.qh"
-#include "../bot/navigation.qh"
-#include "../bot/scripting.qh"
+#include "../bot/api.qh"
-#include "../mutators/all.qh"
+#include "../mutators/_mod.qh"
#include <common/constants.qh>
+#include <common/net_linked.qh>
#include <common/mapinfo.qh>
#include <common/notifications/all.qh>
#include <common/teams.qh>
// =====================================================
// Server side game commands code, reworked by Samual
-// Last updated: December 29th, 2011
// =====================================================
// used by GameCommand_make_mapinfo()
void make_mapinfo_Think(entity this)
{
- if (MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
+ if (_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
{
LOG_INFO("Done rebuiling mapinfos.\n");
MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
- remove(this);
+ delete(this);
}
else
{
}
else
{
- centerprint(client, strcat("^3", admin_name(), ":\n^7", admin_message));
- sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", admin_message, "\n"));
+ centerprint(client, strcat("^3", GetCallerName(NULL), ":\n^7", admin_message));
+ sprint(client, strcat("\{1}\{13}^3", GetCallerName(NULL), "^7: ", admin_message, "\n"));
}
- successful = strcat(successful, (successful ? ", " : ""), client.netname);
- LOG_TRACE("Message sent to ", client.netname, "\n");
+ successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
+ LOG_TRACE("Message sent to ", playername(client, false));
continue;
}
{
string reason = argv(1);
int n = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
+ FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
if (it.caplayer) it.caplayer = 0;
PutObserverInServer(it);
++n;
- ));
+ });
if (n) bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
else LOG_INFO("No players found to spectate.\n");
return;
if (accepted > 0)
{
- anticheat_report(client);
+ anticheat_report_to_eventlog(client);
return;
}
else
{
case CMD_REQUEST_COMMAND:
{
- LOG_INFO("Original size: ", ftos(world.absmin.x), " ", ftos(world.absmin.y), " ", ftos(world.absmin.z));
- LOG_INFO(" ", ftos(world.absmax.x), " ", ftos(world.absmax.y), " ", ftos(world.absmax.z), "\n");
- LOG_INFO("Currently set size: ", ftos(world.mins.x), " ", ftos(world.mins.y), " ", ftos(world.mins.z));
- LOG_INFO(" ", ftos(world.maxs.x), " ", ftos(world.maxs.y), " ", ftos(world.maxs.z), "\n");
- LOG_INFO("Solid bounding box size:");
-
+ vector size_min = '0 0 0';
+ vector size_max = '0 0 0';
tracebox('1 0 0' * world.absmin.x,
'0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
'0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
'1 0 0' * world.absmax.x,
MOVE_WORLDONLY,
NULL);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmin.x));
- else LOG_INFO(" ", ftos(trace_endpos.x));
+ size_min.x = (trace_startsolid) ? world.absmin.x : trace_endpos.x;
tracebox('0 1 0' * world.absmin.y,
'1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
'0 1 0' * world.absmax.y,
MOVE_WORLDONLY,
NULL);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmin.y));
- else LOG_INFO(" ", ftos(trace_endpos.y));
+ size_min.y = (trace_startsolid) ? world.absmin.y : trace_endpos.y;
tracebox('0 0 1' * world.absmin.z,
'1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
'0 0 1' * world.absmax.z,
MOVE_WORLDONLY,
NULL);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmin.z));
- else LOG_INFO(" ", ftos(trace_endpos.z));
+ size_min.z = (trace_startsolid) ? world.absmin.z : trace_endpos.z;
tracebox('1 0 0' * world.absmax.x,
'0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
'1 0 0' * world.absmin.x,
MOVE_WORLDONLY,
NULL);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmax.x));
- else LOG_INFO(" ", ftos(trace_endpos.x));
+ size_max.x = (trace_startsolid) ? world.absmax.x : trace_endpos.x;
tracebox('0 1 0' * world.absmax.y,
'1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
'0 1 0' * world.absmin.y,
MOVE_WORLDONLY,
NULL);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmax.y));
- else LOG_INFO(" ", ftos(trace_endpos.y));
+ size_max.y = (trace_startsolid) ? world.absmax.y : trace_endpos.y;
tracebox('0 0 1' * world.absmax.z,
'1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
'0 0 1' * world.absmin.z,
MOVE_WORLDONLY,
NULL);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmax.z));
- else LOG_INFO(" ", ftos(trace_endpos.z));
+ size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
- LOG_INFO("\n");
+ LOG_INFOF("Original size: %v %v\n", world.absmin, world.absmax);
+ LOG_INFOF("Currently set size: %v %v\n", world.mins, world.maxs);
+ LOG_INFOF("Solid bounding box size: %v %v\n", size_min, size_max);
return;
}
}
else
{
- // let's start at token 2 so we can skip sv_cmd bot_cmd
- bot = find_bot_by_number(stof(argv(2)));
- if (bot == NULL) bot = find_bot_by_name(argv(2));
- if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
+ if(argv(2) == "*" || argv(2) == "all")
+ FOREACH_CLIENT(IS_BOT_CLIENT(it), {
+ bot_queuecommand(it, substring(s, argv_start_index(3), -1));
+ });
+ else
+ {
+ bot = find_bot_by_number(stof(argv(2)));
+ if (bot == NULL) bot = find_bot_by_name(argv(2));
+ if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
+ }
}
}
else
}
else if (argc >= 3) // this comes last
{
- bot = find_bot_by_number(stof(argv(1)));
- if (bot == NULL) bot = find_bot_by_name(argv(1));
- if (bot)
+ if(argv(1) == "*" || argv(1) == "all")
{
- LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n"));
- bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
+ int bot_num = 0;
+ FOREACH_CLIENT(IS_BOT_CLIENT(it), {
+ bot_queuecommand(it, substring(command, argv_start_index(2), -1));
+ bot_num++;
+ });
+ if(bot_num)
+ LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")\n"));
return;
}
else
{
- LOG_INFO(strcat("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?\n")); // don't return so that usage is shown
+ bot = find_bot_by_number(stof(argv(1)));
+ if (bot == NULL) bot = find_bot_by_name(argv(1));
+ if (bot)
+ {
+ LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n"));
+ bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
+ return;
+ }
+ else
+ {
+ LOG_INFO(strcat("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?\n")); // don't return so that usage is shown
+ }
}
}
}
case CMD_REQUEST_USAGE:
{
LOG_INFO("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n");
- LOG_INFO(" 'client' can be either the name or entity id of the bot\n");
+ LOG_INFO(" 'client' can be either the name of the bot or a progressive number (not the entity number!)\n");
+ LOG_INFO(" can also be '*' or 'all' to allow sending the command to all the bots\n");
LOG_INFO(" For full list of commands, see bot_cmd help [command].\n");
- LOG_INFO("Examples: sv_cmd bot_cmd client cc \"say something\"\n");
- LOG_INFO(" sv_cmd bot_cmd client presskey jump\n");
+ LOG_INFO("Examples: sv_cmd bot_cmd 1 cc \"say something\"\n");
+ LOG_INFO(" sv_cmd bot_cmd 1 presskey jump\n");
+ LOG_INFO(" sv_cmd bot_cmd * pause\n");
return;
}
}
if (accepted > 0)
{
stuffcmd(client, "defer clear\n");
- LOG_INFO("defer clear stuffed to ", client.netname, "\n");
+ LOG_INFO("defer clear stuffed to ", playername(client, false), "\n");
}
else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); }
int n = 0;
float argc;
- FOREACH_CLIENT(true, LAMBDA(
+ FOREACH_CLIENT(true, {
argc = tokenize_console(strcat("defer_clear ", ftos(etof(it))));
GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
++n;
- ));
+ });
if (n) LOG_INFO(strcat("Successfully stuffed defer clear to all clients (", ftos(n), ")\n")); // should a message be added if no players were found?
return;
}
if (argv(1) != "")
{
string s = argv(1);
- float t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
+ Gametype t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
if (t)
{
LOG_INFO("bone not found\n");
}
- remove(tmp_entity);
+ delete(tmp_entity);
return;
}
}
LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s\n");
LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s\n");
- remove(tmp_entity);
+ delete(tmp_entity);
return;
}
}
if (client.caplayer) client.caplayer = 0;
PutObserverInServer(client);
- successful = strcat(successful, (successful ? ", " : ""), client.netname);
+ successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
}
else
{
- LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n");
+ LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.\n");
}
continue;
}
if (team_id == client.team) // already on the destination team
{
// keep the forcing undone
- LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
+ LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
continue;
}
else if (team_id == 0) // auto team
// If so, lets continue and finally move the player
client.team_forced = 0;
MoveToTeam(client, team_id, 6);
- successful = strcat(successful, (successful ? ", " : ""), client.netname);
- LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
+ successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
+ LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
continue;
}
else
{
blockSpectators = 1;
// give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
- FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, LAMBDA(
+ FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, {
if(!it.caplayer)
{
- it.spectatortime = time;
+ CS(it).spectatortime = time;
Send_Notification(NOTIF_ONE_ONLY, it, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
}
- ));
+ });
bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
return;
}
{
case CMD_REQUEST_COMMAND:
{
- if (teamplay)
- {
- float x, t_teams, t_players, team_color;
-
- // count the total amount of players and total amount of teams
- t_players = 0;
- t_teams = 0;
- FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, LAMBDA(
- CheckAllowedTeams(it);
-
- if (c1 >= 0) t_teams = max(1, t_teams);
- if (c2 >= 0) t_teams = max(2, t_teams);
- if (c3 >= 0) t_teams = max(3, t_teams);
- if (c4 >= 0) t_teams = max(4, t_teams);
-
- ++t_players;
- ));
-
- // build a list of the players in a random order
- FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, LAMBDA(
- for ( ; ; )
- {
- int idx = bound(1, floor(random() * maxclients) + 1, maxclients);
-
- if (shuffleteams_players[idx])
- {
- continue; // a player is already assigned to this slot
- }
- else
- {
- shuffleteams_players[idx] = etof(it);
- break;
- }
- }
- ));
-
- // finally, from the list made earlier, re-join the players in different order.
- for (int i = 1; i <= t_teams; ++i)
- {
- // find out how many players to assign to this team
- x = (t_players / t_teams);
- x = ((i == 1) ? ceil(x) : floor(x));
-
- team_color = Team_NumberToTeam(i);
-
- // sort through the random list of players made earlier
- for (int z = 1; z <= maxclients; ++z)
- {
- if (!(shuffleteams_teams[i] >= x))
- {
- if (!(shuffleteams_players[z])) continue; // not a player, move on to next random slot
-
- entity e = NULL;
- if(VerifyClientNumber(shuffleteams_players[z]))
- e = edict_num(shuffleteams_players[z]);
-
- if(!e) continue; // unverified
-
- if (e.team != team_color) MoveToTeam(e, team_color, 6);
-
- shuffleteams_players[z] = 0;
- shuffleteams_teams[i] = shuffleteams_teams[i] + 1;
- }
- else
- {
- break; // move on to next team
- }
- }
- }
-
- bprint("Successfully shuffled the players around randomly.\n");
-
- // clear the buffers now
- for (int i = 0; i < SHUFFLETEAMS_MAX_PLAYERS; ++i)
- shuffleteams_players[i] = 0;
-
- for (int i = 0; i < SHUFFLETEAMS_MAX_TEAMS; ++i)
- shuffleteams_teams[i] = 0;
- }
- else
+ if (!teamplay)
{
LOG_INFO("Can't shuffle teams when currently not playing a team game.\n");
+ return;
}
+ FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
+ if (it.team_forced) {
+ // we could theoretically assign forced players to their teams
+ // and shuffle the rest to fill the empty spots but in practise
+ // either all players or none are gonna have forced teams
+ LOG_INFO("Can't shuffle teams because at least one player has a forced team.\n");
+ return;
+ }
+ });
+
+ int number_of_teams = 0;
+ CheckAllowedTeams(NULL);
+ if (c1 >= 0) number_of_teams = max(1, number_of_teams);
+ if (c2 >= 0) number_of_teams = max(2, number_of_teams);
+ if (c3 >= 0) number_of_teams = max(3, number_of_teams);
+ if (c4 >= 0) number_of_teams = max(4, number_of_teams);
+
+ int team_index = 0;
+ FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, {
+ int target_team_number = Team_NumberToTeam(team_index + 1);
+ if (it.team != target_team_number) MoveToTeam(it, target_team_number, 6);
+ team_index = (team_index + 1) % number_of_teams;
+ });
+
+ bprint("Successfully shuffled the players around randomly.\n");
return;
}
start = stov(vtos(start));
end = stov(vtos(end));
- tracebox(start, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), end, MOVE_NOMONSTERS, NULL);
+ tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
if (!trace_startsolid && trace_fraction < 1)
{
p = trace_endpos;
- tracebox(p, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), p, MOVE_NOMONSTERS, NULL);
+ tracebox(p, PL_MIN_CONST, PL_MAX_CONST, p, MOVE_NOMONSTERS, NULL);
if (trace_startsolid)
{
rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
- tracebox(start, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), end, MOVE_NOMONSTERS, NULL);
+ tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
// how much do we need to back off?
safe = 1;
for ( ; ; )
{
pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
- tracebox(pos, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), pos, MOVE_NOMONSTERS, NULL);
+ tracebox(pos, PL_MIN_CONST, PL_MAX_CONST, pos, MOVE_NOMONSTERS, NULL);
if (trace_startsolid)
{
if ((safe + unsafe) * 0.5 == unsafe) break;
LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n");
LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n");
- tracebox(p, STAT(PL_MIN, NULL) + '0.1 0.1 0.1', STAT(PL_MAX, NULL) - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
+ tracebox(p, PL_MIN_CONST + '0.1 0.1 0.1', PL_MAX_CONST - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
if (++hitcount >= 10) break;
{
q = p + normalize(end - p) * (dq + dqf);
if (q == q0) break;
- tracebox(p, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), q, MOVE_NOMONSTERS, NULL);
+ tracebox(p, PL_MIN_CONST, PL_MAX_CONST, q, MOVE_NOMONSTERS, NULL);
if (trace_startsolid) error("THIS ONE cannot happen");
if (trace_fraction > 0) dq += dqf * trace_fraction;
dqf *= 0.5;
void GameCommand_macro_help()
{
- FOREACH(SERVER_COMMANDS, true, LAMBDA(LOG_INFOF(" ^2%s^7: %s\n", it.m_name, it.m_description)));
+ FOREACH(SERVER_COMMANDS, true, { LOG_INFOF(" ^2%s^7: %s\n", it.m_name, it.m_description); });
}
float GameCommand_macro_command(float argc, string command)
{
string c = strtolower(argv(0));
- FOREACH(SERVER_COMMANDS, it.m_name == c, LAMBDA(
+ FOREACH(SERVER_COMMANDS, it.m_name == c, {
it.m_invokecmd(it, CMD_REQUEST_COMMAND, NULL, argc, command);
return true;
- ));
+ });
return false;
}
float GameCommand_macro_usage(float argc)
{
string c = strtolower(argv(1));
- FOREACH(SERVER_COMMANDS, it.m_name == c, LAMBDA(
+ FOREACH(SERVER_COMMANDS, it.m_name == c, {
it.m_invokecmd(it, CMD_REQUEST_USAGE, NULL, argc, "");
return true;
- ));
+ });
return false;
}
void GameCommand_macro_write_aliases(float fh)
{
- FOREACH(SERVER_COMMANDS, true, LAMBDA(CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description)));
+ FOREACH(SERVER_COMMANDS, true, { CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description); });
}