// =======================================================
// Server side client commands code, reworked by Samual
-// Last updated: August 4th, 2011
+// Last updated: November 4th, 2011
// =======================================================
#define CC_REQUEST_HELP 1
else
search_request_type = CC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it
}
- else*/ if(GameCommand_Vote(command, self))
+ else*/ if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
+ {
+ return; // handled by a mutator
+ }
+ else if(GameCommand_Vote(command, self))
{
return; // handled by server/vote.qc
}