return FALSE;
}
+.float checkfail;
void SV_ParseClientCommand(string s) {
string cmd;
float tokens;
return;
} else if(GameCommand_MapVote(argv(0))) {
return;
+ } else if(cmd == "checkfail") {
+ print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
+ self.checkfail = 1;
} else if(cmd == "autoswitch") {
// be backwards compatible with older clients (enabled)
self.autoswitch = ("0" != argv(1));