]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qc
Litter the code with a few notes about where health is accessed in the engine and...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qc
index 121d092f9592d669720a229157981599b76c118f..0c740545c08d3593af6c5fe8f098125bf0544f2d 100644 (file)
@@ -1082,6 +1082,8 @@ void ClientKill_TeamChange (entity this, float targetteam) // 0 = don't change,
 
 void ClientKill (entity this)
 {
+       // TODO: once .health is removed, will need to check it here for the "already dead" message!
+
        if(game_stopped) return;
        if(this.player_blocked) return;
        if(STAT(FROZEN, this)) return;