]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge remote-tracking branch 'origin/master' into samual/notification_rewrite
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 101e35cae2718d4702f43301b7061a4dbd138ae8..35b7128cb38c082524b24e7ac994dd321b15dbda 100644 (file)
@@ -7,9 +7,9 @@ void send_CSQC_teamnagger() {
 }
 
 void Announce(string snd) {
-       WriteByte(MSG_ALL, SVC_TEMPENTITY);
-       WriteByte(MSG_ALL, TE_CSQC_ANNOUNCE);
-       WriteString(MSG_ALL, snd);
+       WriteByte(MSG_BROADCAST, SVC_TEMPENTITY);
+       WriteByte(MSG_BROADCAST, TE_CSQC_ANNOUNCE);
+       WriteString(MSG_BROADCAST, snd);
 }
 
 void AnnounceTo(entity e, string snd) {
@@ -407,10 +407,11 @@ void PutObserverInServer (void)
        minstagib_stop_countdown(self);
 
        Portal_ClearAll(self);
-
+       
        if(self.alivetime)
        {
-               PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime);
+               if(!inWarmupStage)
+                       PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime);
                self.alivetime = 0;
        }
 
@@ -424,12 +425,11 @@ void PutObserverInServer (void)
 
        if(self.killcount != -666) {
                if(g_lms) {
-                       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
-                               bprint ("^4", self.netname, "^4 has no more lives left\n");
+                       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
+                               Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        else
-                               bprint ("^4", self.netname, "^4 is spectating now\n"); // TODO turn this into a proper forfeit?
-               } else
-                       bprint ("^4", self.netname, "^4 is spectating now\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+               } else { Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); }
 
                if(self.just_joined == FALSE) {
                        LogTeamchange(self.playerid, -1, 4);
@@ -471,7 +471,7 @@ void PutObserverInServer (void)
        self.superweapons_finished = 0;
        self.pushltime = 0;
        self.istypefrag = 0;
-       self.think = SUB_Null;
+       self.think = func_null;
        self.nextthink = 0;
        self.hook_time = 0;
        self.runes = 0;
@@ -511,11 +511,13 @@ void PutObserverInServer (void)
        {
                if(self.version_mismatch)
                {
+                       self.frags = FRAGS_SPECTATOR;
                        Spawnqueue_Unmark(self);
                        Spawnqueue_Remove(self);
                }
                else
                {
+                       self.frags = FRAGS_LMS_LOSER;
                        Spawnqueue_Insert(self);
                }
        }
@@ -534,6 +536,13 @@ void PutObserverInServer (void)
                else
                        self.frags = FRAGS_SPECTATOR;
        }
+       else if((g_race && g_race_qualifying) || g_cts)
+       {
+               if(PlayerScore_Add(self, SP_RACE_FASTEST, 0))
+                       self.frags = FRAGS_LMS_LOSER;
+               else
+                       self.frags = FRAGS_SPECTATOR;
+       }
        else
                self.frags = FRAGS_SPECTATOR;
 }
@@ -554,7 +563,7 @@ void FixPlayermodel()
                if(teamplay)
                {
                        string s;
-                       s = Team_ColorNameLowerCase(self.team);
+                       s = Team_ColorName_Lower(self.team);
                        if(s != "neutral")
                        {
                                defaultmodel = cvar_string(strcat("sv_defaultplayermodel_", s));
@@ -686,7 +695,7 @@ void PutClientInServer (void)
                spot = SelectSpawnPoint (FALSE);
                if(!spot)
                {
-                       centerprint(self, "Sorry, no spawnpoints available!\nHope your team can fix it...");
+                       Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_NOSPAWNS, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        return; // spawn failed
                }
 
@@ -787,7 +796,7 @@ void PutClientInServer (void)
                self.invincible_finished = 0;
                self.pushltime = 0;
                // players have no think function
-               self.think = SUB_Null;
+               self.think = func_null;
                self.nextthink = 0;
                self.hook_time = 0;
                self.dmg_team = 0;
@@ -868,9 +877,9 @@ void PutClientInServer (void)
 
                if(g_assault) {
                        if(self.team == assault_attacker_team)
-                               centerprint(self, "You are attacking!");
+                               Send_Notification_Legacy_Wrapper(NOTIF_TEAM, self, MSG_CENTER, CENTER_ASSAULT_ATTACKING, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        else
-                               centerprint(self, "You are defending!");
+                               Send_Notification_Legacy_Wrapper(NOTIF_TEAM, self, MSG_CENTER, CENTER_ASSAULT_DEFENDING, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                }
 
                target_voicescript_clear(self);
@@ -913,8 +922,9 @@ void PutClientInServer (void)
                self.weaponname = "";
                self.switchingweapon = 0;
 
-               if(!self.alivetime)
-                       self.alivetime = time;
+               if(!inWarmupStage)
+                       if(!self.alivetime)
+                               self.alivetime = time;
 
                antilag_clear(self);
 
@@ -1072,7 +1082,7 @@ void ClientKill_Now_TeamChange()
                if(g_ca)
                        self.caplayer = 0;
                if(blockSpectators)
-                       sprint(self, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
+                       Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_SPECTATE_WARNING, NO_STR_ARG, NO_STR_ARG, autocvar_g_maxplayers_spectator_blocktime, NO_FL_ARG, NO_FL_ARG);
                PutObserverInServer();
        }
        else
@@ -1223,28 +1233,28 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2
                        self.killindicator.colormod = '0 0 0';
                        if(clienttype(self) == CLIENTTYPE_REAL)
                        if(self.killindicator.cnt > 0)
-                               Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "^1Suicide in %d seconds", 1, self.killindicator.cnt);
+                               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_TEAMCHANGE_SUICIDE, NO_STR_ARG, NO_STR_ARG, self.killindicator.cnt, NO_FL_ARG, NO_FL_ARG);
                }
                else if(targetteam == -1) // auto
                {
                        self.killindicator.colormod = '0 1 0';
                        if(clienttype(self) == CLIENTTYPE_REAL)
                        if(self.killindicator.cnt > 0)
-                               Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Changing team in %d seconds", 1, self.killindicator.cnt);
+                               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_TEAMCHANGE_AUTO, NO_STR_ARG, NO_STR_ARG, self.killindicator.cnt, NO_FL_ARG, NO_FL_ARG);
                }
                else if(targetteam == -2) // spectate
                {
                        self.killindicator.colormod = '0.5 0.5 0.5';
                        if(clienttype(self) == CLIENTTYPE_REAL)
                        if(self.killindicator.cnt > 0)
-                               Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Spectating in %d seconds", 1, self.killindicator.cnt);
+                               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_TEAMCHANGE_SPECTATE, NO_STR_ARG, NO_STR_ARG, self.killindicator.cnt, NO_FL_ARG, NO_FL_ARG);
                }
                else
                {
-                       self.killindicator.colormod = TeamColor(targetteam);
+                       self.killindicator.colormod = Team_ColorRGB(targetteam);
                        if(clienttype(self) == CLIENTTYPE_REAL)
                        if(self.killindicator.cnt > 0)
-                               Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, strcat("Changing to ", ColoredTeamName(targetteam), " in %d seconds"), 1, self.killindicator.cnt);
+                               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, APP_TEAM_NUM_4(targetteam, CENTER_TEAMCHANGE_), NO_STR_ARG, NO_STR_ARG, self.killindicator.cnt, NO_FL_ARG, NO_FL_ARG);
                }
        }
 
@@ -1286,7 +1296,7 @@ void FixClientCvars(entity e)
                stuffcmd(e, "cl_cmd settemp cl_movecliptokeyboard 2\n");
        if(autocvar_g_antilag == 3) // client side hitscan
                stuffcmd(e, "cl_cmd settemp cl_prydoncursor_notrace 0\n");
-       if(sv_gentle)
+       if(autocvar_sv_gentle)
                stuffcmd(e, "cl_cmd settemp cl_gentle 1\n");
        /*
         * we no longer need to stuff this. Remove this comment block if you feel
@@ -1335,7 +1345,6 @@ ClientConnect
 Called when a client connects to the server
 =============
 */
-string ColoredTeamName(float t);
 void DecodeLevelParms (void);
 //void dom_player_join_team(entity pl);
 void set_dom_state(entity e);
@@ -1355,7 +1364,7 @@ void ClientConnect (void)
        DecodeLevelParms();
 
 #ifdef WATERMARK
-       sprint(self, strcat("^4SVQC Build information: ^1", WATERMARK(), "\n"));
+       Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_WATERMARK, WATERMARK, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 #endif
 
        self.classname = "player_joining";
@@ -1363,6 +1372,16 @@ void ClientConnect (void)
        self.flags = FL_CLIENT;
        self.version_nagtime = time + 10 + random() * 10;
 
+       if(self.netaddress == "local")
+       {
+               //print("^3server is local!\n");
+
+               if(server_is_local)
+                       error("Multiple local clients???");
+               else
+                       server_is_local = TRUE;
+       }
+
        if(player_count<0)
        {
                dprint("BUG player count is lower than zero, this cannot happen!\n");
@@ -1381,9 +1400,6 @@ void ClientConnect (void)
 
        race_PreSpawnObserver();
 
-       //if(g_domination)
-       //      dom_player_join_team(self);
-
        // identify the right forced team
        if(autocvar_g_campaign)
        {
@@ -1391,30 +1407,30 @@ void ClientConnect (void)
                {
                        switch(autocvar_g_campaign_forceteam)
                        {
-                               case 1: self.team_forced = COLOR_TEAM1; break;
-                               case 2: self.team_forced = COLOR_TEAM2; break;
-                               case 3: self.team_forced = COLOR_TEAM3; break;
-                               case 4: self.team_forced = COLOR_TEAM4; break;
+                               case 1: self.team_forced = FL_TEAM_1; break;
+                               case 2: self.team_forced = FL_TEAM_2; break;
+                               case 3: self.team_forced = FL_TEAM_3; break;
+                               case 4: self.team_forced = FL_TEAM_4; break;
                                default: self.team_forced = 0;
                        }
                }
        }
        else if(PlayerInIDList(self, autocvar_g_forced_team_red))
-               self.team_forced = COLOR_TEAM1;
+               self.team_forced = FL_TEAM_1;
        else if(PlayerInIDList(self, autocvar_g_forced_team_blue))
-               self.team_forced = COLOR_TEAM2;
+               self.team_forced = FL_TEAM_2;
        else if(PlayerInIDList(self, autocvar_g_forced_team_yellow))
-               self.team_forced = COLOR_TEAM3;
+               self.team_forced = FL_TEAM_3;
        else if(PlayerInIDList(self, autocvar_g_forced_team_pink))
-               self.team_forced = COLOR_TEAM4;
+               self.team_forced = FL_TEAM_4;
        else if(autocvar_g_forced_team_otherwise == "red")
-               self.team_forced = COLOR_TEAM1;
+               self.team_forced = FL_TEAM_1;
        else if(autocvar_g_forced_team_otherwise == "blue")
-               self.team_forced = COLOR_TEAM2;
+               self.team_forced = FL_TEAM_2;
        else if(autocvar_g_forced_team_otherwise == "yellow")
-               self.team_forced = COLOR_TEAM3;
+               self.team_forced = FL_TEAM_3;
        else if(autocvar_g_forced_team_otherwise == "pink")
-               self.team_forced = COLOR_TEAM4;
+               self.team_forced = FL_TEAM_4;
        else if(autocvar_g_forced_team_otherwise == "spectate")
                self.team_forced = -1;
        else if(autocvar_g_forced_team_otherwise == "spectator")
@@ -1466,12 +1482,10 @@ void ClientConnect (void)
 
        self.netname_previous = strzone(self.netname);
 
-       bprint("^4", self.netname, "^4 connected");
-
-       if(self.classname != "observer" && (g_domination || g_ctf))
-               bprint(" and joined the ", ColoredTeamName(self.team));
-
-       bprint("\n");
+       if((self.classname == STR_PLAYER && teamplay))
+               Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+       else
+               Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 
        stuffcmd(self, strcat(clientstuff, "\n"));
        stuffcmd(self, "cl_particles_reloadeffects\n"); // TODO do we still need this?
@@ -1514,7 +1528,7 @@ void ClientConnect (void)
        self.spectatortime = time;
        if(blockSpectators)
        {
-               sprint(self, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
+               Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_SPECTATE_WARNING, NO_STR_ARG, NO_STR_ARG, autocvar_g_maxplayers_spectator_blocktime, NO_FL_ARG, NO_FL_ARG);
        }
 
        self.jointime = time;
@@ -1538,8 +1552,6 @@ void ClientConnect (void)
        if(!sv_foginterval && world.fog != "")
                stuffcmd(self, strcat("\nfog ", world.fog, "\nr_fog_exp2 0\nr_drawfog 1\n"));
 
-       SoundEntity_Attach(self);
-
        if(autocvar_g_hitplots || strstrofs(strcat(" ", autocvar_g_hitplots_individuals, " "), strcat(" ", self.netaddress, " "), 0) >= 0)
        {
                self.hitplotfh = fopen(strcat("hits-", matchid, "-", self.netaddress, "-", ftos(self.playerid), ".plot"), FILE_WRITE);
@@ -1571,9 +1583,6 @@ void ClientConnect (void)
        else if(autocvar_sv_teamnagger && !(autocvar_bot_vs_human && (c3==-1 && c4==-1)) && !g_ca) // teamnagger is currently bad for ca
                send_CSQC_teamnagger();
 
-       if (g_domination)
-               set_dom_state(self);
-
        CheatInitClient();
 
        if(!autocvar_g_campaign)
@@ -1632,10 +1641,8 @@ void ClientDisconnect (void)
 
        if(autocvar_sv_eventlog)
                GameLogEcho(strcat(":part:", ftos(self.playerid)));
-       bprint ("^4",self.netname);
-       bprint ("^4 disconnected\n");
-
-       SoundEntity_Detach(self);
+               
+       Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 
        DropAllRunes(self);
        MUTATOR_CALLHOOK(ClientDisconnect);
@@ -1782,15 +1789,9 @@ void player_powerups (void)
        olditems = self.items;
 
        if((self.items & IT_USING_JETPACK) && !self.deadflag)
-       {
-               SoundEntity_StartSound(self, CH_TRIGGER_SINGLE, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
                self.modelflags |= MF_ROCKET;
-       }
        else
-       {
-               SoundEntity_StopSound(self, CH_TRIGGER_SINGLE);
                self.modelflags &~= MF_ROCKET;
-       }
 
        self.effects &~= (EF_RED | EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT | EF_FLAME | EF_NODEPTHTEST);
 
@@ -1812,7 +1813,7 @@ void player_powerups (void)
                                self.alpha = default_player_alpha;
                                self.exteriorweaponentity.alpha = default_weapon_alpha;
                                self.items &~= IT_STRENGTH;
-                               sprint(self, "^3Invisibility has worn off\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
                else
@@ -1822,7 +1823,7 @@ void player_powerups (void)
                                self.alpha = g_minstagib_invis_alpha;
                                self.exteriorweaponentity.alpha = g_minstagib_invis_alpha;
                                self.items |= IT_STRENGTH;
-                               sprint(self, "^3You are invisible\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERUP_INVISIBILITY, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
 
@@ -1832,7 +1833,7 @@ void player_powerups (void)
                        if (time > self.invincible_finished)
                        {
                                self.items = self.items - (self.items & IT_INVINCIBLE);
-                               sprint(self, "^3Speed has worn off\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERDOWN_SPEED, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
                else
@@ -1840,7 +1841,7 @@ void player_powerups (void)
                        if (time < self.invincible_finished)
                        {
                                self.items = self.items | IT_INVINCIBLE;
-                               sprint(self, "^3You are on speed\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERUP_SPEED, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
        }
@@ -1853,7 +1854,7 @@ void player_powerups (void)
                        if (time > self.strength_finished)
                        {
                                self.items = self.items - (self.items & IT_STRENGTH);
-                               sprint(self, "^3Strength has worn off\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERDOWN_STRENGTH, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
                else
@@ -1861,7 +1862,7 @@ void player_powerups (void)
                        if (time < self.strength_finished)
                        {
                                self.items = self.items | IT_STRENGTH;
-                               sprint(self, "^3Strength infuses your weapons with devastating power\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERUP_STRENGTH, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
                if (self.items & IT_INVINCIBLE)
@@ -1871,7 +1872,7 @@ void player_powerups (void)
                        if (time > self.invincible_finished)
                        {
                                self.items = self.items - (self.items & IT_INVINCIBLE);
-                               sprint(self, "^3Shield has worn off\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERDOWN_SHIELD, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
                else
@@ -1879,7 +1880,7 @@ void player_powerups (void)
                        if (time < self.invincible_finished)
                        {
                                self.items = self.items | IT_INVINCIBLE;
-                               sprint(self, "^3Shield surrounds you\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_POWERUP_SHIELD, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                }
                if (self.items & IT_SUPERWEAPON)
@@ -1888,7 +1889,7 @@ void player_powerups (void)
                        {
                                self.superweapons_finished = 0;
                                self.items = self.items - (self.items & IT_SUPERWEAPON);
-                               sprint(self, "^3Superweapons have been lost\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_SUPERWEAPON_LOST, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                        else if (self.items & IT_UNLIMITED_SUPERWEAPONS)
                        {
@@ -1901,7 +1902,7 @@ void player_powerups (void)
                                {
                                        self.items = self.items - (self.items & IT_SUPERWEAPON);
                                        WEPSET_ANDNOT_EA(self, WEPBIT_SUPERWEAPONS);
-                                       sprint(self, "^3Superweapons have broken down\n");
+                                       Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_SUPERWEAPON_BROKEN, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                                }
                        }
                }
@@ -1910,7 +1911,7 @@ void player_powerups (void)
                        if (time < self.superweapons_finished || (self.items & IT_UNLIMITED_SUPERWEAPONS))
                        {
                                self.items = self.items | IT_SUPERWEAPON;
-                               sprint(self, "^3You now have a superweapon\n");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_INFO, INFO_SUPERWEAPON_PICKUP, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        }
                        else
                        {
@@ -2331,8 +2332,8 @@ void LeaveSpectatorMode()
 
                        PutClientInServer();
 
-                       if(self.classname == "player")
-                               bprint ("^4", self.netname, "^4 is playing now\n");
+                       if(self.classname == STR_PLAYER)
+                               Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 
                        if(!autocvar_g_campaign)
                        if (time < self.jointime + autocvar_welcome_message_time)
@@ -2340,7 +2341,7 @@ void LeaveSpectatorMode()
 
                        if (self.prevent_join_msgtime)
                        {
-                               Send_CSQC_Centerprint_Generic_Expire(self, CPID_PREVENT_JOIN);
+                               Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                                self.prevent_join_msgtime = 0;
                        }
 
@@ -2410,7 +2411,7 @@ float nJoinAllowed(entity ignore) {
 void checkSpectatorBlock() {
        if(self.classname == "spectator" || self.classname == "observer") {
                if( time > (self.spectatortime + autocvar_g_maxplayers_spectator_blocktime) ) {
-                       sprint(self, "^7You were kicked from the server because you are spectator and spectators aren't allowed at the moment.\n");
+                       Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_QUIT_KICK_SPECTATING, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                        dropclient(self);
                }
        }
@@ -2597,7 +2598,7 @@ void PlayerPreThink (void)
                                        {
                                                // notify release users if connecting to git
                                                dprint("^1NOTE^7 to ", self.netname, "^7 - the server is running ^3Xonotic ", autocvar_g_xonoticversion, " (beta)^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n");
-                                               sprint(self, strcat("\{1}^1NOTE: ^7the server is running ^3Xonotic ", autocvar_g_xonoticversion, " (beta)^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n"));
+                                               Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_VERSION_BETA, autocvar_g_xonoticversion, self.cvar_g_xonoticversion, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                                        }
                                        else
                                        {
@@ -2607,13 +2608,13 @@ void PlayerPreThink (void)
                                                {
                                                        // give users new version
                                                        dprint("^1NOTE^7 to ", self.netname, "^7 - ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.org/^1!\n");
-                                                       sprint(self, strcat("\{1}^1NOTE: ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.org/^1!\n"));
+                                                       Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_VERSION_OUTDATED, autocvar_g_xonoticversion, self.cvar_g_xonoticversion, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                                                }
                                                else if(r > 0)
                                                {
                                                        // notify users about old server version
                                                        print("^1NOTE^7 to ", self.netname, "^7 - the server is running ^3Xonotic ", autocvar_g_xonoticversion, "^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n");
-                                                       sprint(self, strcat("\{1}^1NOTE: ^7the server is running ^3Xonotic ", autocvar_g_xonoticversion, "^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n"));
+                                                       Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_VERSION_OLD, autocvar_g_xonoticversion, self.cvar_g_xonoticversion, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                                                }
                                        }
                                }
@@ -2623,7 +2624,7 @@ void PlayerPreThink (void)
        // GOD MODE info
        if(!(self.flags & FL_GODMODE)) if(self.max_armorvalue)
        {
-               sprint(self, strcat("godmode saved you ", ftos(self.max_armorvalue), " units of damage, cheater!\n"));
+               Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_GODMODE_OFF, NO_STR_ARG, NO_STR_ARG, self.max_armorvalue, NO_FL_ARG, NO_FL_ARG);
                self.max_armorvalue = 0;
        }
 
@@ -2665,10 +2666,6 @@ void PlayerPreThink (void)
 
                if(frametime)
                {
-#ifndef NO_LEGACY_NETWORKING
-                       self.glowmod = colormapPaletteColor(self.clientcolors & 0x0F, TRUE) * 2;
-#endif
-
                        if(self.weapon == WEP_NEX && autocvar_g_balance_nex_charge)
                        {
                                self.weaponentity_glowmod_x = autocvar_g_weapon_charge_colormod_hdrmultiplier * autocvar_g_weapon_charge_colormod_red_half * min(1, self.nex_charge / autocvar_g_balance_nex_charge_animlimit);
@@ -2783,7 +2780,7 @@ void PlayerPreThink (void)
                                //sprint(self, "distance: ", ftos(self.lms_traveled_distance), "\n");
                                if(self.lms_traveled_distance < autocvar_g_lms_campcheck_distance)
                                {
-                                       centerprint(self, autocvar_g_lms_campcheck_message);
+                                       Send_Notification_Legacy_Wrapper(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_CAMPCHECK, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                                        // FIXME KadaverJack: gibbing player here causes playermodel to bounce around, instead of eye.md3
                                        // I wasn't able to find out WHY that happens, so I put a workaround in place that shall prevent players from being gibbed :(
                                        Damage(self, self, self, bound(0, autocvar_g_lms_campcheck_damage, self.health + self.armorvalue * autocvar_g_balance_armor_blockpercent + 5), DEATH_CAMP, self.origin, '0 0 0');
@@ -2795,8 +2792,19 @@ void PlayerPreThink (void)
 
                self.prevorigin = self.origin;
 
-               if (!self.vehicle)
-               if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x && !self.freezetag_frozen) // prevent crouching if using melee attack
+               float do_crouch = self.BUTTON_CROUCH;
+               if(self.hook.state)
+                       do_crouch = 0;
+               if(self.health <= g_bloodloss)
+                       do_crouch = 1;
+               if(self.vehicle)
+                       do_crouch = 0;
+               if(self.freezetag_frozen)
+                       do_crouch = 0;
+               if(self.weapon == WEP_SHOTGUN && self.weaponentity.wframe == WFRAME_FIRE2 && time < self.weapon_nextthink)
+                       do_crouch = 0;
+
+               if (do_crouch)
                {
                        if (!self.crouch)
                        {
@@ -2959,18 +2967,6 @@ Called every frame for each client after the physics are run
 =============
 */
 .float idlekick_lasttimeleft;
-.entity showheadshotbbox;
-void showheadshotbbox_think()
-{
-       if(self.owner.showheadshotbbox != self)
-       {
-               remove(self);
-               return;
-       }
-       self.nextthink = time;
-       setorigin(self, self.owner.origin);
-       setsize(self, GetHeadshotMins(self.owner), GetHeadshotMaxs(self.owner));
-}
 void PlayerPostThink (void)
 {
        // Savage: Check for nameless players
@@ -2983,11 +2979,7 @@ void PlayerPostThink (void)
        {
                if (time - self.parm_idlesince < 1) // instead of (time == self.parm_idlesince) to support sv_maxidle <= 10
                {
-                       if(self.idlekick_lasttimeleft)
-                       {
-                               Send_CSQC_Centerprint_Generic_Expire(self, CPID_DISCONNECT_IDLING);
-                               self.idlekick_lasttimeleft = 0;
-                       }
+                       if(self.idlekick_lasttimeleft) { self.idlekick_lasttimeleft = 0; }
                }
                else
                {
@@ -2996,12 +2988,11 @@ void PlayerPostThink (void)
                        if(timeleft == min(10, sv_maxidle - 1)) // - 1 to support sv_maxidle <= 10
                        {
                                if(!self.idlekick_lasttimeleft)
-                                       Send_CSQC_Centerprint_Generic(self, CPID_DISCONNECT_IDLING, "^3Stop idling!\n^3Disconnecting in %d seconds...", 1, timeleft);
+                                       Send_Notification_Legacy_Wrapper(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_DISCONNECT_IDLING, NO_STR_ARG, NO_STR_ARG, timeleft, NO_FL_ARG, NO_FL_ARG);
                        }
                        if(timeleft <= 0)
                        {
-                               bprint("^3", self.netname, "^3 was kicked for idling.\n");
-                               AnnounceTo(self, "terminated");
+                               Send_Notification_Legacy_Wrapper(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
                                dropclient(self);
                                return;
                        }
@@ -3033,10 +3024,6 @@ void PlayerPostThink (void)
                if (intermission_running)
                        return;         // intermission or finale
                GetPressedKeys();
-       } else if (self.classname == "observer") {
-               //do nothing
-       } else if (self.classname == "spectator") {
-               //do nothing
        }
        
 #ifdef TETRIS
@@ -3064,32 +3051,11 @@ void PlayerPostThink (void)
        if(self.waypointsprite_attachedforcarrier)
                WaypointSprite_UpdateHealth(self.waypointsprite_attachedforcarrier, '1 0 0' * healtharmor_maxdamage(self.health, self.armorvalue, autocvar_g_balance_armor_blockpercent));
 
-       if(self.classname == "player" && self.deadflag == DEAD_NO && autocvar_r_showbboxes)
-       {
-               if(!self.showheadshotbbox)
-               {
-                       self.showheadshotbbox = spawn();
-                       self.showheadshotbbox.classname = "headshotbbox";
-                       self.showheadshotbbox.owner = self;
-                       self.showheadshotbbox.think = showheadshotbbox_think;
-                       self.showheadshotbbox.nextthink = time;
-                       self = self.showheadshotbbox;
-                       self.think();
-                       self = self.owner;
-               }
-       }
-       else
-       {
-               if(self.showheadshotbbox)
-                       if(self.showheadshotbbox && !wasfreed(self.showheadshotbbox))
-                remove(self.showheadshotbbox);
-       }
-
        playerdemo_write();
 
        if((g_cts || g_race) && self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1)
        {
-               if(!self.stored_netname)
+               if not(self.stored_netname)
                        self.stored_netname = strzone(uid2name(self.crypto_idfp));
                if(self.stored_netname != self.netname)
                {