#include "bot.qh"
#include "navigation.qh"
+#include <common/state.qh>
+
#include "../antilag.qh"
#include <common/constants.qh>
w = new(waypoint);
w.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
w.wpflags = f;
+ w.solid = SOLID_TRIGGER;
setorigin(w, (m1 + m2) * 0.5);
setsize(w, m1 - w.origin, m2 - w.origin);
if (vlen(w.size) > 0)
bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
- //dprint("waypoint_think wpisbox = ", ftos(self.wpisbox), "\n");
- sm1 = self.origin + self.mins;
- sm2 = self.origin + self.maxs;
+ //dprint("waypoint_think wpisbox = ", ftos(this.wpisbox), "\n");
+ sm1 = this.origin + this.mins;
+ sm2 = this.origin + this.maxs;
for(e = world; (e = find(e, classname, "waypoint")); )
{
- if (boxesoverlap(self.absmin, self.absmax, e.absmin, e.absmax))
+ if (boxesoverlap(this.absmin, this.absmax, e.absmin, e.absmax))
{
- waypoint_addlink(self, e);
- waypoint_addlink(e, self);
+ waypoint_addlink(this, e);
+ waypoint_addlink(e, this);
}
else
{
++relink_total;
- if(!checkpvs(self.origin, e))
+ if(!checkpvs(this.origin, e))
{
++relink_pvsculled;
continue;
sv.x = bound(sm1_x, sv.x, sm2_x);
sv.y = bound(sm1_y, sv.y, sm2_y);
sv.z = bound(sm1_z, sv.z, sm2_z);
- ev = self.origin;
+ ev = this.origin;
em1 = e.origin + e.mins;
em2 = e.origin + e.maxs;
ev.x = bound(em1_x, ev.x, em2_x);
ev.z = bound(em1_z, ev.z, em2_z);
dv = ev - sv;
dv.z = 0;
- if (vlen(dv) >= 1050) // max search distance in XY
+ if(vdist(dv, >=, 1050)) // max search distance in XY
{
++relink_lengthculled;
continue;
}
navigation_testtracewalk = 0;
- if (!self.wpisbox)
+ if (!this.wpisbox)
{
- tracebox(sv - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, false, self);
+ tracebox(sv - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, false, this);
if (!trace_startsolid)
{
//dprint("sv deviation", vtos(trace_endpos - sv), "\n");
ev = trace_endpos + '0 0 1';
}
}
- //traceline(self.origin, e.origin, false, world);
+ //traceline(this.origin, e.origin, false, world);
//if (trace_fraction == 1)
- if (!self.wpisbox && tracewalk(self, sv, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, MOVE_NOMONSTERS))
- waypoint_addlink(self, e);
+ if (!this.wpisbox && tracewalk(this, sv, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, MOVE_NOMONSTERS))
+ waypoint_addlink(this, e);
else
relink_walkculled += 0.5;
if (!e.wpisbox && tracewalk(e, ev, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, MOVE_NOMONSTERS))
- waypoint_addlink(e, self);
+ waypoint_addlink(e, this);
else
relink_walkculled += 0.5;
}
}
navigation_testtracewalk = 0;
- self.wplinked = true;
+ this.wplinked = true;
}
void waypoint_clearlinks(entity wp)
// spawnfunc_waypoint map entity
spawnfunc(waypoint)
{
- setorigin(self, self.origin);
+ setorigin(this, this.origin);
// schedule a relink after other waypoints have had a chance to spawn
- waypoint_clearlinks(self);
- //waypoint_schedulerelink(self);
+ waypoint_clearlinks(this);
+ //waypoint_schedulerelink(this);
}
// remove a spawnfunc_waypoint, and schedule all neighbors to relink
waypoint_spawnforteleporter_boxes(e, e.absmin, e.absmax, destination, destination, timetaken);
}
-entity waypoint_spawnpersonal(vector position)
-{SELFPARAM();
+entity waypoint_spawnpersonal(entity this, vector position)
+{
entity w;
// drop the waypoint to a proper location:
w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
w.nearestwaypoint = world;
w.nearestwaypointtimeout = 0;
- w.owner = self;
+ w.owner = this;
waypoint_schedulerelink(w);
}
t = (tmin + tmax) * 0.5;
- o = antilag_takebackorigin(p, time - t);
+ o = antilag_takebackorigin(p, CS(p), time - t);
if(!botframe_autowaypoints_fixdown(o))
return -2;
o = trace_endpos;
goto next;
}
}
-:next
+LABEL(next)
}
}
// d) The waypoint is a dead end. Dead end waypoints must be kept as