]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/havocbot/roles.qc
Use IS_DEAD everywhere
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / havocbot / roles.qc
index f49800ff9063f9aa530f321081d5b30b7c8076d3..b7f459afe0acdfcee1b242357c5c9392a6d3ec7c 100644 (file)
@@ -63,7 +63,7 @@ void havocbot_goalrating_items(float ratingscale, vector org, float sradius)
                {
                        discard = false;
 
-                       FOREACH_CLIENT(IS_PLAYER(it) && it != self && it.deadflag == DEAD_NO, LAMBDA(
+                       FOREACH_CLIENT(IS_PLAYER(it) && it != self && !IS_DEAD(it), LAMBDA(
                                d = vlen(it.origin - o); // distance between player and item
 
                                if ( it.team == self.team )
@@ -201,7 +201,7 @@ void havocbot_goalrating_enemyplayers(float ratingscale, vector org, float sradi
 // go to best items
 void havocbot_role_generic()
 {SELFPARAM();
-       if(self.deadflag != DEAD_NO)
+       if(IS_DEAD(self))
                return;
 
        if (self.bot_strategytime < time)