#pragma once
+int autocvar_g_antilag;
+float autocvar_g_antilag_nudge;
+
void antilag_record(entity e, entity store, float t);
vector antilag_takebackorigin(entity e, entity store, float t);
void antilag_takeback(entity e, entity store, float t);
void antilag_takeback_all(entity ignore, float lag);
void antilag_restore_all(entity ignore);
+float antilag_getlag(entity e); // returns antilag latency for clients, plus any modifiers (such as noantilag)
+
.float antilag_debug;
#define ANTILAG_LATENCY(e) min(0.4, CS(e).ping * 0.001)