CLASS(XonoticWeaponsList, XonoticListBox)
METHOD(XonoticWeaponsList, configureXonoticWeaponsList, void(entity));
METHOD(XonoticWeaponsList, toString, string(entity));
- ATTRIB(XonoticWeaponsList, rowsPerItem, float, 1)
+ ATTRIB(XonoticWeaponsList, rowsPerItem, float, 1);
METHOD(XonoticWeaponsList, draw, void(entity));
METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, bool));
METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector));
METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float));
- ATTRIB(XonoticWeaponsList, realFontSize, vector, '0 0 0')
- ATTRIB(XonoticWeaponsList, realUpperMargin, float, 0)
+ ATTRIB(XonoticWeaponsList, realFontSize, vector, '0 0 0');
+ ATTRIB(XonoticWeaponsList, realUpperMargin, float, 0);
METHOD(XonoticWeaponsList, mouseDrag, float(entity, vector));
- ATTRIB(XonoticWeaponsList, applyButton, entity, NULL)
+ ATTRIB(XonoticWeaponsList, applyButton, entity);
ENDCLASS(XonoticWeaponsList)
entity makeXonoticWeaponsList();
void WeaponsList_MoveUp_Click(entity btn, entity me);