#define MAINWINDOW_H
#include "../item/modalcontroller.qc"
CLASS(MainWindow, ModalController)
- METHOD(MainWindow, configureMainWindow, void(entity))
- METHOD(MainWindow, draw, void(entity))
+ METHOD(MainWindow, configureMainWindow, void(entity));
+ METHOD(MainWindow, draw, void(entity));
ATTRIB(MainWindow, firstRunDialog, entity, NULL)
ATTRIB(MainWindow, advancedDialog, entity, NULL)
ATTRIB(MainWindow, mutatorsDialog, entity, NULL)
i.configureDialog(i);
me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
- i = NEW(XonoticHUDBuffsDialog);
+ i = NEW(XonoticHUDItemsTimeDialog);
i.configureDialog(i);
- me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+ me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+ i = NEW(XonoticHUDQuickMenuDialog);
+ i.configureDialog(i);
+ me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
// dialogs used by settings
me.userbindEditDialog = i = NEW(XonoticUserbindEditDialog);