ATTRIB(MainWindow, crosshairDialog, entity, NULL)
ATTRIB(MainWindow, hudDialog, entity, NULL)
ATTRIB(MainWindow, hudconfirmDialog, entity, NULL)
+ ATTRIB(MainWindow, languageWarningDialog, entity, NULL)
ATTRIB(MainWindow, mainNexposee, entity, NULL)
ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND)
ATTRIB(MainWindow, dialogToShow, entity, NULL)
me.firstRunDialog = i = spawnXonoticFirstRunDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
-
+
+
// hud_configure dialogs
i = spawnXonoticHUDExitDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDNotificationDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDAmmoDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDHealthArmorDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDChatDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDModIconsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDPowerupsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDPressedKeysDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDRaceTimerDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDRadarDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDScoreDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDTimerDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDVoteDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticHUDWeaponsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
i = spawnXonoticHUDCenterprintDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
-
+
+ i = spawnXonoticHUDBuffsDialog();
+ i.configureDialog(i);
+ me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+
+
// dialogs used by settings
me.userbindEditDialog = i = spawnXonoticUserbindEditDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
me.cvarsDialog = i = spawnXonoticCvarsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
-
+
+ me.languageWarningDialog = i = spawnXonoticLanguageWarningDialog();
+ i.configureDialog(i);
+ me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+
+
// dialog used by singleplayer
me.winnerDialog = i = spawnXonoticWinnerDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
-
+
+
// dialog used by multiplayer/join
me.serverInfoDialog = i = spawnXonoticServerInfoDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
-
+
+
// dialogs used by multiplayer/create
me.mapInfoDialog = i = spawnXonoticMapInfoDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
me.advancedDialog = i = spawnXonoticAdvancedDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
me.mutatorsDialog = i = spawnXonoticMutatorsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
// dialogs used by multiplayer/player setup
me.crosshairDialog = i = spawnXonoticCrosshairDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
me.hudDialog = i = spawnXonoticHUDDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
me.hudconfirmDialog = i = spawnXonoticHUDConfirmDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
me.modelDialog = i = spawnXonoticModelDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
me.viewDialog = i = spawnXonoticViewDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
me.weaponsDialog = i = spawnXonoticWeaponsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
// mutator dialogs
i = spawnXonoticSandboxToolsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
-
- i = spawnXonoticTowerDefenseDialog();
- i.configureDialog(i);
- me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
-
-
+
+
// miscellaneous dialogs
i = spawnXonoticTeamSelectDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
-
+
i = spawnXonoticMonsterToolsDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
-
-
+
+
// main dialogs/windows
me.mainNexposee = n = spawnXonoticNexposee();
/*
i.configureDialog(i);
n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
n.setNexposee(n, i, SKINPOSITION_DIALOG_SINGLEPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
-
+
i = spawnXonoticMultiplayerDialog();
i.configureDialog(i);
n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
n.setNexposee(n, i, SKINPOSITION_DIALOG_QUIT, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
-
+
me.addItem(me, n, '0 0 0', '1 1 0', SKINALPHAS_MAINMENU_z);
me.moveItemAfter(me, n, NULL);