if (!(gamestatus & (GAME_ISSERVER | GAME_CONNECTED)))
me.close(me);
- if(me.serverinfo_MOTD == "" && gamestatus & (GAME_CONNECTED | GAME_ISSERVER))
+ if(me.serverinfo_MOTD == "" && (gamestatus & (GAME_CONNECTED | GAME_ISSERVER)))
{
// if serverinfo_MOTD is empty while connected it means we are connected to an old server
// in this case show the csqc welcome message and instantly close the dialog