CLASS(XonoticGameMessageSettingsTab, XonoticTab)
METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
- ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"))
- ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticGameMessageSettingsTab, rows, float, 15.5)
- ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6)
- ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL)
+ ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"));
+ ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9);
+ ATTRIB(XonoticGameMessageSettingsTab, rows, float, 15.5);
+ ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6);
+ ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity);
ENDCLASS(XonoticGameMessageSettingsTab)
entity makeXonoticGameMessageSettingsTab();
#include "../gamesettings.qh"