-#ifdef INTERFACE
-CLASS(XonoticGameMessageSettingsTab) EXTENDS(XonoticTab)
- //METHOD(XonoticGameWeaponsSettingsTab, toString, string(entity))
- METHOD(XonoticGameMessageSettingsTab, fill, void(entity))
- METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity))
+#ifndef DIALOG_SETTINGS_GAME_MESSAGES_H
+#define DIALOG_SETTINGS_GAME_MESSAGES_H
+#include "tab.qc"
+CLASS(XonoticGameMessageSettingsTab, XonoticTab)
+ METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
+ METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"))
ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameMessageSettingsTab, rows, float, 13)
ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL)
ENDCLASS(XonoticGameMessageSettingsTab)
entity makeXonoticGameMessageSettingsTab();
+#include "../gamesettings.qh"
+REGISTER_SETTINGS(Messages, makeXonoticGameMessageSettingsTab());
#endif
#ifdef IMPLEMENTATION
entity makeXonoticGameMessageSettingsTab()
{
entity me;
- me = spawnXonoticGameMessageSettingsTab();
+ me = NEW(XonoticGameMessageSettingsTab);
me.configureDialog(me);
return me;
}
me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Sprees in info messages:")));
setDependent(e, "notification_show_sprees", 1, 1);
me.TD(me, 1, 2, e = makeXonoticTextSlider("notification_show_sprees_info"));
- e.addValue(e, ZCTX(_("Disabled")), "0");
- e.addValue(e, ZCTX(_("Target")), "1");
- e.addValue(e, ZCTX(_("Attacker")), "2");
- e.addValue(e, ZCTX(_("Both")), "3");
+ e.addValue(e, ZCTX(_("SPREES^Disabled")), "0");
+ e.addValue(e, _("Target"), "1");
+ e.addValue(e, _("Attacker"), "2");
+ e.addValue(e, ZCTX(_("SPREES^Both")), "3");
e.configureXonoticTextSliderValues(e);
setDependent(e, "notification_show_sprees", 1, 1);
#endif