#define DIALOG_SETTINGS_GAME_CROSSHAIR_H
#include "tab.qc"
CLASS(XonoticGameCrosshairSettingsTab, XonoticTab)
- METHOD(XonoticGameCrosshairSettingsTab, fill, void(entity))
- METHOD(XonoticGameCrosshairSettingsTab, showNotify, void(entity))
+ METHOD(XonoticGameCrosshairSettingsTab, fill, void(entity));
+ METHOD(XonoticGameCrosshairSettingsTab, showNotify, void(entity));
ATTRIB(XonoticGameCrosshairSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameCrosshairSettingsTab, rows, float, 13)
ATTRIB(XonoticGameCrosshairSettingsTab, columns, float, 6.2)