#define DIALOG_SETTINGS_GAME_H
#include "tab.qc"
CLASS(XonoticGameSettingsTab, XonoticTab)
- METHOD(XonoticGameSettingsTab, fill, void(entity))
+ METHOD(XonoticGameSettingsTab, fill, void(entity));
ATTRIB(XonoticGameSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameSettingsTab, rows, float, 15.5)
ATTRIB(XonoticGameSettingsTab, columns, float, 6.5)