#include "dialog.qh"
CLASS(XonoticQuitDialog, XonoticDialog)
METHOD(XonoticQuitDialog, fill, void(entity));
- ATTRIB(XonoticQuitDialog, title, string, _("Quit"))
- ATTRIB(XonoticQuitDialog, tooltip, string, _("Quit the game"))
- ATTRIB(XonoticQuitDialog, color, vector, SKINCOLOR_DIALOG_QUIT)
- ATTRIB(XonoticQuitDialog, intendedWidth, float, 0.5)
- ATTRIB(XonoticQuitDialog, rows, float, 3)
- ATTRIB(XonoticQuitDialog, columns, float, 2)
- ATTRIB(XonoticQuitDialog, name, string, "Quit")
+ ATTRIB(XonoticQuitDialog, title, string, _("Quit"));
+ ATTRIB(XonoticQuitDialog, tooltip, string, _("Quit the game"));
+ ATTRIB(XonoticQuitDialog, color, vector, SKINCOLOR_DIALOG_QUIT);
+ ATTRIB(XonoticQuitDialog, intendedWidth, float, 0.5);
+ ATTRIB(XonoticQuitDialog, rows, float, 3);
+ ATTRIB(XonoticQuitDialog, columns, float, 2);
+ ATTRIB(XonoticQuitDialog, name, string, "Quit");
ENDCLASS(XonoticQuitDialog)