#include "inputbox.qh"
#include "checkbox.qh"
#include "commandbutton.qh"
+#include "leavematchbutton.qh"
#include "button.qh"
entity makeXonoticServerListTab()
e.onClickEntity = slist;
slist.infoButton = e;
me.TR(me);
- /*
- me.TD(me, 1, 1, e = makeXonoticCommandButton_T(_("Disconnect"), '0 0 0', "disconnect", 0,
- _("Disconnect from the server")));
- slist.disconnectButton = e;
- */
- me.TD(me, 1, me.columns, e = makeXonoticButton(_("Join!"), '0 0 0'));
+ me.TD(me, 1, me.columns * 0.5, e = makeXonoticLeaveMatchButton('0 0 0', 0));
+ me.TD(me, 1, me.columns * 0.5, e = makeXonoticButton(_("Join!"), '0 0 0'));
e.onClick = ServerList_Connect_Click;
e.onClickEntity = slist;
slist.connectButton = e;