#define DIALOG_MULTIPLAYER_CREATE_MUTATORS_H
#include "dialog.qc"
CLASS(XonoticMutatorsDialog, XonoticDialog)
- METHOD(XonoticMutatorsDialog, toString, string(entity))
- METHOD(XonoticMutatorsDialog, fill, void(entity))
- METHOD(XonoticMutatorsDialog, showNotify, void(entity))
- METHOD(XonoticMutatorsDialog, close, void(entity))
+ METHOD(XonoticMutatorsDialog, toString, string(entity));
+ METHOD(XonoticMutatorsDialog, fill, void(entity));
+ METHOD(XonoticMutatorsDialog, showNotify, void(entity));
+ METHOD(XonoticMutatorsDialog, close, void(entity));
ATTRIB(XonoticMutatorsDialog, title, string, _("Mutators"))
ATTRIB(XonoticMutatorsDialog, color, vector, SKINCOLOR_DIALOG_MUTATORS)
ATTRIB(XonoticMutatorsDialog, intendedWidth, float, 0.9)