METHOD(XonoticServerCreateTab, gameTypeSelectNotify, void(entity))
ATTRIB(XonoticServerCreateTab, title, string, _("Create"))
ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticServerCreateTab, rows, float, 22)
+ ATTRIB(XonoticServerCreateTab, rows, float, 23)
ATTRIB(XonoticServerCreateTab, columns, float, 6.2) // added extra .2 for center space
ATTRIB(XonoticServerCreateTab, mapListBox, entity, NULL)
ATTRIB(XonoticServerCreateTab, sliderFraglimit, entity, NULL)
+ ATTRIB(XonoticServerCreateTab, sliderTeams, entity, NULL)
ATTRIB(XonoticServerCreateTab, sliderTimelimit, entity, NULL)
- ATTRIB(XonoticServerCreateTab, checkboxFraglimit, entity, NULL)
- ATTRIB(XonoticServerCreateTab, checkboxFraglimitMapinfo, entity, NULL)
+ ATTRIB(XonoticServerCreateTab, labelFraglimit, entity, NULL)
+ ATTRIB(XonoticServerCreateTab, labelTeams, entity, NULL)
ENDCLASS(XonoticServerCreateTab)
entity makeXonoticServerCreateTab();
#endif
#ifdef IMPLEMENTATION
+void GameType_ConfigureSliders(entity e, entity l, string pLabel, float pMin, float pMax, float pStep, string pCvar)
+{
+ if(pCvar == "")
+ {
+ e.configureXonoticTextSlider(e, string_null);
+ l.setText(l, pLabel);
+ e.disabled = l.disabled = TRUE;
+ }
+ else
+ {
+ e.configureXonoticTextSlider(e, pCvar);
+
+ // clear old values
+ float i;
+ for(i = 0; i <= e.nValues; ++i);
+ {
+ if(e.(valueStrings[i])) { strunzone(e.(valueStrings[i])); }
+ if(e.(valueIdentifiers[i])) { strunzone(e.(valueIdentifiers[i])); }
+ }
+ e.clearValues(e);
+
+ // set new values
+ e.addValue(e, strzone(_("Default")), strzone("-1"));
+ for(i = pMin; i <= pMax; i += pStep) { e.addValue(e, strzone(ftos(i)), strzone(ftos(i))); }
+ e.addValue(e, strzone(_("Unlimited")), strzone("0"));
+ e.configureXonoticTextSliderValues(e);
+
+ // set text field
+ l.setText(l, pLabel);
+ e.disabled = l.disabled = FALSE;
+ }
+}
+
entity makeXonoticServerCreateTab()
{
entity me;
{
entity e, e0;
+ me.gotoRC(me, 0.5, 0);
+ me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Gametype")));
+ e.isBold = TRUE;
+ e.alpha = 0.5;
me.TR(me);
- me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Game type:")));
- me.TR(me);
- me.TD(me, 8, 3, e = makeXonoticGametypeList());
- me.TR(me);
- me.TR(me);
- me.TR(me);
- me.TR(me);
- me.TR(me);
- me.TR(me);
- me.TR(me);
- me.TR(me);
- //me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Match settings:"))); // pointless, overcrowds the dialog imo
- me.TR(me);
- me.sliderTimelimit = makeXonoticSlider(1.0, 60.0, 1, "timelimit_override");
- me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderTimelimit, _("Time limit:")));
- me.TD(me, 1, 2, me.sliderTimelimit);
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderTimelimit, _("Use map specified default")));
- me.TR(me);
- me.sliderFraglimit = makeXonoticSlider(1.0, 2000.0, 5, "fraglimit_override");
- me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderFraglimit, _("Point limit:")));
- me.checkboxFraglimit = e;
- me.TD(me, 1, 2, me.sliderFraglimit);
+ me.TD(me, 10.5, 3, e = makeXonoticGametypeList());
+
+ me.gotoRC(me, 12.5, 0);
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Time limit:")));
+ me.TD(me, 1, 2, e = makeXonoticTextSlider("timelimit_override"));
+ e.addValue(e, ZCTX(_("TIMLIM^Default")), "-1");
+ e.addValue(e, ZCTX(_("TIMLIM^1 minute")), "1");
+ e.addValue(e, ZCTX(_("TIMLIM^2 minutes")), "2");
+ e.addValue(e, ZCTX(_("TIMLIM^3 minutes")), "3");
+ e.addValue(e, ZCTX(_("TIMLIM^4 minutes")), "4");
+ e.addValue(e, ZCTX(_("TIMLIM^5 minutes")), "5");
+ e.addValue(e, ZCTX(_("TIMLIM^6 minutes")), "6");
+ e.addValue(e, ZCTX(_("TIMLIM^7 minutes")), "7");
+ e.addValue(e, ZCTX(_("TIMLIM^8 minutes")), "8");
+ e.addValue(e, ZCTX(_("TIMLIM^9 minutes")), "9");
+ e.addValue(e, ZCTX(_("TIMLIM^10 minutes")), "10");
+ e.addValue(e, ZCTX(_("TIMLIM^15 minutes")), "15");
+ e.addValue(e, ZCTX(_("TIMLIM^20 minutes")), "20");
+ e.addValue(e, ZCTX(_("TIMLIM^25 minutes")), "25");
+ e.addValue(e, ZCTX(_("TIMLIM^30 minutes")), "30");
+ e.addValue(e, ZCTX(_("TIMLIM^40 minutes")), "40");
+ e.addValue(e, ZCTX(_("TIMLIM^50 minutes")), "50");
+ e.addValue(e, ZCTX(_("TIMLIM^60 minutes")), "60");
+ e.addValue(e, ZCTX(_("TIMLIM^Infinite")), "0");
+ e.configureXonoticTextSliderValues(e);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderFraglimit, _("Use map specified default")));
- me.checkboxFraglimitMapinfo = e;
+ me.TD(me, 1, 1, me.labelFraglimit = makeXonoticTextLabel(0, _("Frag limit:")));
+ me.TD(me, 1, 2, me.sliderFraglimit = makeXonoticTextSlider("fraglimit_override"));
+ GameType_ConfigureSliders(me.sliderFraglimit, me.labelFraglimit, _("Frag limit:"), 5, 100, 5, "fraglimit_override");
+
+ me.gotoRC(me, 15, 0);
+ me.TD(me, 1, 1, me.labelTeams = makeXonoticTextLabel(0, _("Teams:")));
+ me.TD(me, 1, 2, e = me.sliderTeams = makeXonoticTextSlider(string_null));
+ e.addValue(e, _("Default"), "0");
+ e.addValue(e, _("2 teams"), "2");
+ e.addValue(e, _("3 teams"), "3");
+ e.addValue(e, _("4 teams"), "4");
+ e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Player slots:")));
me.TD(me, 1, 2, makeXonoticSlider(1, 32, 1, "menu_maxplayers"));
e.addValue(e, _("Godlike"), "10");
e.configureXonoticTextSliderValues(e);
setDependent(e, "bot_number", 0, -1);
- me.TR(me);
- me.TR(me);
- me.TD(me, 1, 1, e = makeXonoticButton(_("Mutators..."), '0 0 0'));
- e.onClick = DialogOpenButton_Click;
- e.onClickEntity = main.mutatorsDialog;
- main.mutatorsDialog.refilterEntity = me.mapListBox;
- me.TD(me, 1, 2, e0 = makeXonoticTextLabel(0, string_null));
+
+ me.gotoRC(me, me.rows - 3.5, 0);
+ me.TD(me, 1, 3, e0 = makeXonoticTextLabel(0.5, string_null));
e0.textEntity = main.mutatorsDialog;
e0.allowCut = 1;
+ //e0.allowWrap = 1;
me.TR(me);
me.TDempty(me, 0.5);
- me.TD(me, 1, 2, e = makeXonoticButton(_("Advanced settings..."), '0 0 0'));
+ me.TD(me, 1, 2, e = makeXonoticButton(_("Mutators"), '0 0 0'));
e.onClick = DialogOpenButton_Click;
- e.onClickEntity = main.advancedDialog;
- main.advancedDialog.refilterEntity = me.mapListBox;
+ e.onClickEntity = main.mutatorsDialog;
+ main.mutatorsDialog.refilterEntity = me.mapListBox;
- me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
+ me.gotoRC(me, 0.5, 3.2); me.setFirstColumn(me, me.currentColumn);
me.mapListBox = makeXonoticMapList();
- me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Map list:")));
+ me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Maplist")));
+ e.isBold = TRUE;
+ e.alpha = 0.5;
makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback);
me.TR(me);
me.TD(me, me.rows - 4, 3, me.mapListBox);
- me.gotoRC(me, me.rows - 3, 3.5);
- me.TDempty(me, 0.25);
+ me.gotoRC(me, me.rows - 2.5, 3.2);
+ me.TDempty(me, 0.375);
me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select all"), '0 0 0'));
e.onClick = MapList_All;
e.onClickEntity = me.mapListBox;
me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select none"), '0 0 0'));
e.onClick = MapList_None;
e.onClickEntity = me.mapListBox;
- me.TDempty(me, 0.25);
me.gotoRC(me, me.rows - 1, 0);
me.TD(me, 1, me.columns, e = makeXonoticButton(_("Start Multiplayer!"), '0 0 0'));
me.gameTypeChangeNotify(me);
}
-void GameType_ConfigureSliders(entity e, entity l, entity l2, string pLabel, float pMin, float pMax, float pStep, string pCvar)
-{
- if(pCvar == "")
- {
- e.configureXonoticSlider(e, pMin, pMax, pStep, string_null);
- l.setText(l, pLabel);
- e.disabled = l.disabled = l2.disabled = TRUE;
- }
- else
- {
- e.configureXonoticSlider(e, pMin, pMax, pStep, pCvar);
- l.setText(l, pLabel);
- e.disabled = l.disabled = l2.disabled = FALSE;
- }
-}
-
void XonoticServerCreateTab_gameTypeChangeNotify(entity me)
{
// tell the map list to update
float gt;
- entity e, l, l2;
+ entity e, l;
gt = MapInfo_CurrentGametype();
e = me.sliderFraglimit;
- l = me.checkboxFraglimit;
- l2 = me.checkboxFraglimitMapinfo;
+ l = me.labelFraglimit;
+
switch(gt)
{
- case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, l2, _("Capture limit:"), 1, 20, 1, "capturelimit_override"); break;
- case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, "g_domination_point_limit"); break;
- case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit"); break;
- case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, l2, _("Lives:"), 3, 50, 1, "g_lms_lives_override"); break;
- case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, l2, _("Laps:"), 1, 25, 1, "g_race_laps_limit"); break;
- case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, l2, _("Goals:"), 1, 50, 1, "g_nexball_goallimit"); break;
- case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break;
- case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break;
- case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break;
- case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 5, 0, 5, ""); break;
- default: GameType_ConfigureSliders(e, l, l2, _("Frag limit:"), 5, 100, 5, "fraglimit_override"); break;
+ case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, _("Capture limit:"), 1, 20, 1, "capturelimit_override"); break;
+ case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, "g_domination_point_limit"); break;
+ case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit"); break;
+ case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, _("Lives:"), 3, 50, 1, "g_lms_lives_override"); break;
+ case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, _("Laps:"), 1, 25, 1, "g_race_laps_limit"); break;
+ case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, _("Goals:"), 1, 50, 1, "g_nexball_goallimit"); break;
+ case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break;
+ case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break;
+ case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break;
+ case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(e, l, _("Point limit:"), 5, 0, 5, ""); break;
+ default: GameType_ConfigureSliders(e, l, _("Frag limit:"), 5, 100, 5, "fraglimit_override"); break;
}
+
+ float x = FALSE;
+ e = me.sliderTeams;
+ switch(gt)
+ {
+ case MAPINFO_TYPE_CA: x = TRUE; e.configureXonoticTextSlider(e, "g_ca_teams_override"); break;
+ case MAPINFO_TYPE_DOMINATION: x = TRUE; e.configureXonoticTextSlider(e, "g_domination_teams_override"); break;
+ case MAPINFO_TYPE_FREEZETAG: x = TRUE; e.configureXonoticTextSlider(e, "g_freezetag_teams_override"); break;
+ case MAPINFO_TYPE_KEEPAWAY: x = TRUE; e.configureXonoticTextSlider(e, "g_keepaway_teams_override"); break;
+ case MAPINFO_TYPE_KEYHUNT: x = TRUE; e.configureXonoticTextSlider(e, "g_keyhunt_teams_override"); break;
+ case MAPINFO_TYPE_TEAM_DEATHMATCH: x = TRUE; e.configureXonoticTextSlider(e, "g_tdm_teams_override"); break;
+
+ default: x = FALSE; e.configureXonoticTextSlider(e, string_null); break;
+ }
+ e.configureXonoticTextSliderValues(e);
+ e.value = 0;
+ me.sliderTeams.disabled = me.labelTeams.disabled = !x;
+
me.mapListBox.refilter(me.mapListBox);
}