#define DIALOG_MULTIPLAYER_H
#include "dialog.qc"
CLASS(XonoticMultiplayerDialog, XonoticDialog)
- METHOD(XonoticMultiplayerDialog, fill, void(entity))
+ METHOD(XonoticMultiplayerDialog, fill, void(entity));
ATTRIB(XonoticMultiplayerDialog, title, string, _("Multiplayer"))
ATTRIB(XonoticMultiplayerDialog, color, vector, SKINCOLOR_DIALOG_MULTIPLAYER)
ATTRIB(XonoticMultiplayerDialog, intendedWidth, float, 0.96)